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Computer Graphics International 2004 (CGI'04)
The Complexity of Testing a Motivational Model of Action Selection for Virtual Humans
Crete, Greece
June 16-June 19
ISBN: 0-7695-2171-1
Etienne de Sevin, EPFL Computer Graphics Lab — LIG
Daniel Thalmann, EPFL Computer Graphics Lab — LIG
After implementing a motivational model of action selection applied to autonomous virtual humans inspired by models of animals? decision-making, the problem consists of testing it in good conditions for validation. Indeed this model has to respect the six criteria that we define according to Tyrell?s requirements for designing a mechanism of action selection. So we use the real-time framework VHD++ for advanced virtual human simulation and we define a simulated environment with many conflicting motivations. Finally a video shows the first results where the virtual human?s decision-making follows the six criteria and so validates our model in the simulated environment.
Index Terms:
Behavioral Animation, Virtual Humans, Action selection and Motivations
Citation:
Etienne de Sevin, Daniel Thalmann, "The Complexity of Testing a Motivational Model of Action Selection for Virtual Humans," cgi, pp.540-543, Computer Graphics International 2004 (CGI'04), 2004
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