Computer Graphics International 2004 (CGI'04) Reuse of Paths in Light Source Animation Crete, Greece June 16-June 19 ISBN: 0-7695-2171-1
In this paper we extend the reuse of paths to the shot from a moving light source. In the classical algorithm new paths have to be cast from each new position of a light source. We show that we can reuse all paths for all positions, obtaining in this way a theoretical maximum speed-up equal to the average length of the shooting path.
Citation:
Mateu Sbert, Francesc Castro, John Halton, "Reuse of Paths in Light Source Animation," cgi, pp.532-535, Computer Graphics International 2004 (CGI'04), 2004 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||