Computer Graphics International 2004 (CGI'04)
Interactive Global Illumination for Quasi-Static Scenes
Crete, Greece
June 16-June 19
ISBN: 0-7695-2171-1
This paper describes an approach to obtain interactive recalculation of global illumination for scenes with small moving objects (with respect to the complete geometry), on a standard PC, using Density Estimation techniques.
Citation:
R. J. Garc?, C. Ure?, M. Lastra, R. Montes, J. Revelles, "Interactive Global Illumination for Quasi-Static Scenes," cgi, pp.128-131, Computer Graphics International 2004 (CGI'04), 2004