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Computer Graphics International 2004 (CGI'04)
Point Set Surface Editing Techniques Based on Level-Sets
Crete, Greece
June 16-June 19
ISBN: 0-7695-2171-1
Xiaohu Guo, State University of New York at Stony Brook
Jing Hua, State University of New York at Stony Brook
Hong Qin, State University of New York at Stony Brook
In this paper we articulate a new modeling paradigm for both local and global editing on complicated point set surfaces of arbitrary topology. In essence, the proposed technique leads to a novel point-set methodology that can unify the topological advantage of the level-set methods and the simplicity of point-sampled surfaces. Any user-specified region of a point set surface in our system can be embedded into a grid-based level-set framework. The super-imposed grid structure enables both powerful local surface editing and global scalar-field free-form deformation anywhere across the point-sampled geometry. Furthermore, the underlying level-set representation, coupled with the concept of digital topology, greatly facilitates the topological modi- fication of the sculpted point-set geometry whenever necessary during shape deformation. We have developed a variety of editing toolkits that can allow users to directly manipulate the point-set surface through interactive sketching, smoothing, embossing, and global free-form deformations with ease. We demonstrate the usefulness and efficacy of our prototype system for the point-sampled geometry via many examples.
Citation:
Xiaohu Guo, Jing Hua, Hong Qin, "Point Set Surface Editing Techniques Based on Level-Sets," cgi, pp.52-59, Computer Graphics International 2004 (CGI'04), 2004
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