Computer Graphics International 2003 (CGI'03)
Flexible Materials in AvangoTM Virtual Environment Framework
Tokyo, Japan
July 09-July 11
ISBN: 0-7695-1946-6
This paper describes a system for real-time simulation of linear elastic deformations of volumetric objects in Virtual Environments, implemented in Avango VE Framework [1]. The approach makes use of the methods of Finite and Boundary Elements and precomputed Green?s functions, and supports real-time interactive deformations of large elastic models, containing more than 10,000 volumetric nodes, at the graphics update rate 85fps.
Citation:
Lialia Nikitina, Igor Nikitin, Stanislav Klimenko, "Flexible Materials in AvangoTM Virtual Environment Framework," cgi, pp.84, Computer Graphics International 2003 (CGI'03), 2003
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