Computer Graphics International 1997 (CGI'97)
Model-Based View-Extrapolation for Interactive VR Web-Systems
Hasselt and Diepenbeek, Belgium
June 23-June 27
ISBN: 0-8186-7825-9
High speed networks which guarantee a minimum quality of service (QoS) enable the development of interactive Web systems. The paper introduces a new paradigm for interaction with complex virtual worlds on the Web, which utilizes both the server and the client simultaneously. The client generates the new views by extrapolating a reference view based on the locally available data, including the model. The server transmits only the data necessary to prevent an accumulation of errors. The model based view extrapolation method avoids the use of textures which are view independent primitives and therefore too expensive to be used in interactive applications over the network.
Index Terms:
virtual reality, model based view extrapolation, interactive VR Web systems, high speed networks, minimum quality of service, complex virtual worlds, client server computing, reference view, locally available data, view extrapolation method, view independent primitives, interactive applications, Internet
Citation:
D. Cohen-Or, "Model-Based View-Extrapolation for Interactive VR Web-Systems," cgi, pp.104, Computer Graphics International 1997 (CGI'97), 1997