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16th International Conference on Computer Animation and Social Agents (CASA 2003)
Bottom-Up Visual Attention for Virtual Human Animation
New Brunswick, New Jersey
May 08-May 09
ISBN: 0-7695-1934-2
Christopher Peters, Trinity College Dublin, Ireland
Carol O? Sullivan, Trinity College Dublin, Ireland
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicits one?s attention without regard to task-level goals. Our framework is based on the interactions of multiple components: a synthetic vision system for perceiving the virtual world, a model of bottom-up attention for early visual processing of perceived stimuli, a memory system for the storage of previously sensed data and a gaze controller for the generation of resultant behaviours. Our aim is to provide a feeling of presence in inhabited virtual environments by endowing agents with the ability to pay attention to their surroundings.
Citation:
Christopher Peters, Carol O? Sullivan, "Bottom-Up Visual Attention for Virtual Human Animation," casa, pp.111, 16th International Conference on Computer Animation and Social Agents (CASA 2003), 2003
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