Computer Animation 2002 Anatomy-Based Joint Models for Virtual Human Skeletons Geneva, Switzerland June 19-June 21 ISBN: 0-7695-1594-0
This paper describes a new joint model for articulated human skeletons. The model is based in human anatomy and was conceived for use in medical applications. In this model, we try to overcome some limitations of other models used in computer graphics. To validate, we compared a knee modeled with our approach with a simulator, a plastic model of a knee, and images taken during a video-arthroscopy.
Citation:
Anderson Maciel, Luciana Porcher Nedel, Carla M. Dal Sasso Freitas, "Anatomy-Based Joint Models for Virtual Human Skeletons," ca, pp.220, Computer Animation 2002, 2002 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||