Computer Animation 2000 (CA'00)
Planning and Motion Control in Lifelike Gesture: A Refined Approach
Philadelphia, Pennsylvania
May 03-May 05
ISBN: 0-7695-0683-6
In this paper, an operational model for the automatic generation of lifelike gestures of an anthropomorphic virtual agent is described. The biologically motivated approach to controlling the movements of a highly articulated figure provides a transformation of spatiotemporal gesture specifications into an analog representation of the movement from which the animations are directly rendered. To this end, knowledge-based computer animation techniques are combined with appropriate methods for trajectory formation and articulated figure animation.