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Computer Animation 1997
CASUS - An Object-oriented Three-dimensional Animation System for Event-oriented Simulators
Geneva, SWITZERLAND
June 04-June 07
ISBN: 0-8186-7984-0
Volker Luckas, Fraunhofer Institut fnr Graphische Datenverarbeitung (IGD)
Tanja Broll, Zentrum fnr Graphische Datenverarbeitung e.V. (ZGDV)
This paper describes an object-oriented approach to linking a three-dimensional visualization to an event-oriented simulator. The goal is an extremely realistic visualization, which is, therefore well equipped for customer-oriented presentations. This is achieved by using computer-generated, three-dimensional animation. In realizing this approach, a modular concept is suggested which allows- aside from offering an easily establishable link to a variety of simulators - the most automated animation possible. The animation system CASUS, a synonym for Computer Animation of Simulation Traces, will be discussed in large, as well as the necessary communication tools.
Index Terms:
threedimensional animation, simulation, object-oriented approach
Citation:
Volker Luckas, Tanja Broll, "CASUS - An Object-oriented Three-dimensional Animation System for Event-oriented Simulators," ca, pp.144, Computer Animation 1997, 1997
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