Computer Animation 1995 Realistic animation of legged running on rough terrain Geneva, Switzerland April 19-April 21 ISBN: 0-8186-7062-2
Animations of legged creatures running over rough terrain were generated automatically, using physical modelling and animation with newly developed techniques from robotics and artificial intelligence. The 2D animations correctly simulate gravity, inertia, balance, and friction. The running motion generated is not repetitive; each stride is different, as dictated by the terrain. Dramatic movement effects such as slips, falls, struggling on slippery surfaces, and fall recoveries were demonstrated.
Index Terms:
artificial intelligence; computer animation; legged locomotion; realistic animation; legged creatures; rough terrain; physical modelling; robotics; artificial intelligence; 2D animations; gravity; inertia; balance; friction
Citation:
J. Nagle, "Realistic animation of legged running on rough terrain," ca, pp.154, Computer Animation 1995, 1995 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||