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Second International Symposium on 3D Data Processing, Visualization and Transmission (3DPVT'04)
Spacetime-Coherent Geometry Reconstruction from Multiple Video Streams
Thessaloniki, Greece
September 06-September 09
ISBN: 0-7695-2223-8
Marcus Magnor, MPI Informatik, Germany
Bastian Goldl?, MPI Informatik, Germany
By reconstructing time-varying geometry one frame at a time, one ignores the continuity of natural motion, wasting useful information about the underlying video-image formation process and taking into account temporally discontinuous reconstruction results. In 4D spacetime, the surface of a dynamic object describes a continuous 3D hyper-surface. This hyper-surface can be implicitly defined as the minimum of an energy functional designed to optimize photo-consistency. Based on an Euler-Lagrange reformulation of the problem, we find this hyper-surface from a handful of synchronized video recordings. The resulting object geometry varies smoothly over time, and intermittently invisible object regions are correctly interpolated from previously and/or future frames.
Citation:
Marcus Magnor, Bastian Goldl?, "Spacetime-Coherent Geometry Reconstruction from Multiple Video Streams," 3dpvt, pp.365-372, Second International Symposium on 3D Data Processing, Visualization and Transmission (3DPVT'04), 2004
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