First International Symposium on 3D Data Processing Visualization and Transmission (3DPVT'02)
Construction of Large-Scale Virtual Environment by Fusing Range Data, Texture Images, and Airborne Altimetry Data
Padova, Italy
June 19-June 21
ISBN: 0-7695-1521-5
Construction of large-scale virtual environment is gaining more attentions for its applications in virtual mall, virtual sightseeing, tele-presence, etc. We introduce a framework to construct realistic large-scale virtual environment by fusing range data, texture images, and airborne altimetry data. First, realistic and high-precision 3-D models of buildings are created from range data and texture images. Next, rough 3-D models of buildings in wide area are created using altimetry data acquired by airborne laser profiler. Finally, these models are integrated to build a large-scale realistic walk-through system. This paper describes the proposed system, part of its implementations, as well as future works that still have to be done.
Citation:
Conny Riani Gunadi, Hiroyuki Shimizu, Kazuya Kodama, Kiyoharu Aizawa, "Construction of Large-Scale Virtual Environment by Fusing Range Data, Texture Images, and Airborne Altimetry Data," 3dpvt, pp.772, First International Symposium on 3D Data Processing Visualization and Transmission (3DPVT'02), 2002