loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Third International Conference on 3-D Digital Imaging and Modeling (3DIM '01)
Modeling from Reality
Quebec City, Canada
May 28-June 01
ISBN: 0-7695-0984-3
This paper presents an overview of our efforts in modeling-from-realty to create virtual reality models through observation of real objects. These efforts span three aspects: how to create geometric models of virtual objects; how to create photometric models of virtual objects; and how to integrate such virtual objects with real scenes. For geometric model creation, we have developed a two-step method: simultaneous alignment and volumetric view merging. For photometric model creation, we have developed two methods, model-based and eigen-texture rendering methods, both of which automatically create models by observing the real objects. For the integration of virtual objects with real scenes, we have developed a method that renders virtual objects based on real illumination distribution. We have successfully tested the proposed methods by using real images to demonstrate their effectiveness.
Citation:
Katsushi Ikeuchi, "Modeling from Reality," 3dim, pp.117, Third International Conference on 3-D Digital Imaging and Modeling (3DIM '01), 2001
Usage of this product signifies your acceptance of the Terms of Use.