Designing the Market Game for a Trading Agent Competition
March/April 2001 (vol. 5 no. 2)
pp. 43-51
ASCII Text
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TAC Team, Michael P. Wellman, Peter R. Wurman, Kevin O'Malley, Roshan Bangera, Shou-de Lin, Daniel Reeves, William E. Walsh,
"Designing the Market Game for a Trading Agent Competition,"
IEEE Internet Computing, vol. 5, no. 2, pp. 43-51, March/April, 2001.
BibTex
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@article{
10.1109/4236.914647, author = {TAC Team and Michael P. Wellman and Peter R. Wurman and Kevin O'Malley and Roshan Bangera and Shou-de Lin and Daniel Reeves and William E. Walsh}, title = {Designing the Market Game for a Trading Agent Competition}, journal ={IEEE Internet Computing}, volume = {5}, number = {2}, issn = {1089-7801}, year = {2001}, pages = {43-51}, doi = {http://doi.ieeecomputersociety.org/10.1109/4236.914647}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, }
RefWorks Procite/RefMan/Endnote
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TY - MGZN JO - IEEE Internet Computing TI - Designing the Market Game for a Trading Agent Competition IS - 2 SN - 1089-7801 SP43 EP51 EPD - 43-51 A1 - TAC Team, A1 - Michael P. Wellman, A1 - Peter R. Wurman, A1 - Kevin O'Malley, A1 - Roshan Bangera, A1 - Shou-de Lin, A1 - Daniel Reeves, A1 - William E. Walsh, PY - 2001 VL - 5 JA - IEEE Internet Computing ER -
The authors discuss the design and operation of a trading agent competition, focusing on the game structure and some of the key technical issues in running and playing the game.
Citation:
TAC Team, Michael P. Wellman, Peter R. Wurman, Kevin O'Malley, Roshan Bangera, Shou-de Lin, Daniel Reeves, William E. Walsh, "Designing the Market Game for a Trading Agent Competition," IEEE Internet Computing, vol. 5, no. 2, pp. 43-51, Mar./Apr. 2001, doi:10.1109/4236.914647