NEWS


Computing Now Exclusive Content — June 2011

News Archive

May 2012

Encryption System Flaw Threatens Internet Security

April 2012

For Business Intelligence, the Trend Is Location, Location, Location

Corpus Linguistics Keep Up-to-Date with Language

March 2012

Are Tomorrow's Firewalls Finally Here Today?

February 2012

Spatial Humanities Brings History to Life

December 2011

Could Hackers Take Your Car for a Ride?

November 2011

What to Do about Supercookies?

October 2011

Lights, Camera, Virtual Moviemaking

September 2011

Revolutionizing Wall Street with News Analytics

August 2011

Growing Network-Encryption Use Puts Systems at Risk

New Project Could Promote Semantic Web

July 2011

FBI Employs New Botnet Eradication Tactics

Google and Twitter "Like" Social Indexing

June 2011

Computing Commodities Market in the Cloud

May 2011

Intel Chips Step up to 3D

Apple Programming Error Raises Privacy Concerns

Thunderbolt Promises Lightning Speed

April 2011

Industrial Control Systems Face More Security Challenges

Microsoft Effort Takes Down Massive Botnet

March 2011

IP Addresses Getting Security Upgrade

February 2011

Studios Agree on DRM Infrastructure

January 2011

New Web Protocol Promises to Reduce Browser Latency

To Be or NAT to Be?

December 2010

Intel Gets inside the Helmet

Tuning Body-to-Body Networks with RF Modeling

November 2010

New Wi-Fi Spec Simplifies Connectivity

Expanded Top-Level Domains Could Spur Internet Real Estate Boom

October 2010

New Weapon in War on Botnets

September 2010

Content-Centered Internet Architecture Gets a Boost

Gesturing Going Mainstream

August 2010

Is Context-Aware Computing Ready for the Limelight?

Flexible Routing in the Cloud

Signal Congestion Rejuvenates Interest in Cell Paging-Channel Protocol

July 2010

New Protocol Improves Interaction among Networked Devices and Applications

Security for Domain Name System Takes a Big Step Forward

The ROADM to Smarter Optical Networking

Distributed Cache Goes Mainstream

June 2010

New Application Protects Mobile-Phone Passwords

WiGig Alliance Reveals Ultrafast Wireless Specification

Cognitive Radio Adds Intelligence to Wireless Technology

May 2010

New Product Uses Light Connections in Blade Server

April 2010

Browser Fingerprints Threaten Privacy

New Animation Technique Uses Motion Frequencies to Shake Trees

March 2010

Researchers Take Promising Approach to Chemical Computing

Screen-Capture Programming: What You See is What You Script

Research Project Sends Data Wirelessly at High Speeds via Light

February 2010

Faster Testing for Complex Software Systems

IEEE 802.1Qbg/h to Simplify Data Center Virtual LAN Management

Distributed Data-Analysis Approach Gains Popularity

Twitter Tweak Helps Haiti Relief Effort

January 2010

2010 Rings in Some Y2K-like Problems

Infrastructure Sensors Improve Home Monitoring

Internet Search Takes a Semantic Turn

December 2009

Phase-Change Memory Technology Moves toward Mass Production

IBM Crowdsources Translation Software

Digital Ants Promise New Security Paradigm

November 2009

Program Uses Mobile Technology to Help with Crises

More Cores Keep Power Down

White-Space Networking Goes Live

Mobile Web 2.0 Experiences Growing Pains

October 2009

More Spectrum Sought for Body Sensor Networks

Optics for Universal I/O and Speed

High-Performance Computing Adds Virtualization to the Mix

ICANN Accountability Goes Multinational

RFID Tags Chat Their Way to Energy Efficiency

September 2009

Delay-Tolerant Networks in Your Pocket

Flash Cookies Stir Privacy Concerns

Addressing the Challenge of Cloud-Computing Interoperability

Ephemeralizing the Web

August 2009

Bluetooth Speeds Up

Grids Get Closer

DCN Gets Ready for Production

The Sims Meet Science

Sexy Space Threat Comes to Mobile Phones

July 2009

WiGig Alliance Makes Push for HD Specification

New Dilemnas, Same Principles:
Changing Landscape Requires IT Ethics to Go Mainstream

Synthetic DNS Stirs Controversy:
Why Breaking Is a Good Thing

New Approach Fights Microchip Piracy

Technique Makes Strong Encryption Easier to Use

New Adobe Flash Streams Internet Directly to TVs

June 2009

Aging Satellites Spark GPS Concerns

The Changing World of Outsourcing

North American CS Enrollment Rises for First Time in Seven Years

Materials Breakthrough Could Eliminate Bootups

April 2009

Trusted Computing Shapes Self-Encrypting Drives

March 2009

Google, Publishers to Try New Advertising Methods

Siftables Offer New Interaction Model for Serious Games

Hulu Boxed In by Media Conglomerates

February 2009

Chips on Verge of Reaching 32 nm Nodes

Hathaway to Lead Cybersecurity Review

A Match Made in Heaven: Gaming Enters the Cloud

January 2009

Government Support Could Spell Big Year for Open Source

25 Reasons For Better Programming

Web Guide Turns Playstation 3 Consoles into Supercomputing Cluster

Flagbearers for Technology: Contemporary Techniques Showcase US Artifact and European Treasures

December 2008

.Tel TLD Debuts As New Way to Network

Science Exchange

November 2008

The Future is Reconfigurable

Real Time Communications Gets a Facelift

by George Lawton

High-definition (HD) video and music services delivered over the Internet have taken off, but real-time HD point-to-point communications have lagged. A startup company launched last September has developed a novel approach for addressing the main bottlenecks in real-time voice and video communication, which might help bridge this gap. The free service has already attracted 15 million users across 35 different devices.

Internet speeds commonly hit 2–20 megabits per second (Mbps) over consumer high-speed Internet services, whereas point-to-point voice and video services that work across multiple providers haven't scaled much beyond the 64 Kbps standardized by ISDN. "The cellular network has a higher variability and is more challenging for conversational video services," said Eric Setton, chief technical officer at Tango, a video chat service.

The three main bottlenecks to the wide-spread adoption of HD communications include platform fragmentation, processing speed, and end-to-end latency optimization.

Disparate Platforms

The market for real-time video conferencing has fragmented between low-latency proprietary video-conferencing systems in businesses and lower-definition higher-latency video-chat systems such as Apple's FaceTime, Google Talk, and Microsoft/Skype's Qik. Today most of these systems, including some from the same vendors, don't talk to each other, said industry analyst Rob Enderle. "But interoperability is what makes the phone work, and people forgot that. We've been working on this for at least three decades, and it looks like the parties are starting to come together, but it's very rudimentary."

Enderle believes that the large vendors such as Skype, backed by Microsoft and Google, could work together to support interoperability. But so far, they've restricted outside access to their platforms. "Vendors seem locked into the idea that if they can do their stuff better, they can lock in their customers to buy all of their products," he said. "There are common video conferencing standards for high-performance systems, but interoperability happens at a low level of quality."

The main issue is not the use of open standards themselves, said Setton, but making the information available on how independent programmers can use them. For example, video-chat services such as FaceTime, Google Talk, and Skype are built using open standards, but none of them reveals encryption keys and connection methods, which makes interoperability difficult.

A similar lack of interoperability hindered the early adoption of simple message service (SMS), argued Setton. It wasn't until the carriers decided to work together that the text messaging industry took off. Today, users must download a separate application for each video-chat network they want to use.

Reducing the Delay

The ITU G.114 standard recommends no more than 150 milliseconds (ms) of one-way delay for a normal voice conversation. Tango has achieved this performance level for Wi-Fi–based calls, and is down to 250–500 ms for calls over 3G networks.

Setton said that it's challenging to reduce latency over the cellular link. In some cases, Tango engineers detect 50–80 ms delays between the phone and the network. This can add up to 150 ms before adding in delays for video processing or transit across the Internet backbone.

Another source of delay is the link to a centralized server common to existing voice and video communication platforms. Tango has developed an architecture that uses only the centralized server for the call setup. The two devices then talk directly to each other, thereby eliminating a hop to a central server.

Cellular telephone routers also present unique challenges. For example, AT&T routes all its mobile calls through five gateway routers with incredibly complex port-mapping schemes. "Making sure you can identify the right router port for a phone is like finding a needle in a haystack," said Setton. Tango has developed a set of tools for measuring the performance of different ports and automatically routing calls through the faster ones.

Getting up to Speed

Video conferencing on mobile devices only became possible with the processing power of the iPhone 3GS, which can render 320 X 240 pixels at 10–15 frames per second in software. Other hardware vendors are introducing dual-core and quad-core chips that could further improve performance because video processing is easy execute across parallel processes.

But perhaps the highest performance gains will come from leveraging native video processing features built into some of the newer chips. For example, Tango is the first company to gain access to Qualcomm's proprietary hardware accelerators, which are built into the chips used across multiple smart-phone models. Setton said his company's early experience demonstrates a 10-fold boost using this native hardware accelerator, as opposed relying solely on the device's main CPU.

With further improvements in processing power and latency, Setton expects these chat services to evolve into real-time HD platforms. "Today, you're seeing most consumer services with quality comparable to normal phone calls," he said. "But in the years to come, we will see applications that come with high-definition voice and video, particularly with the introduction of 4G."

George Lawton is a freelance technical journalist. Contact him at glawton@glawton.com.