Computer Graphics and Animation for Visual Effects
Final submissions due: 16 December 2013
Publication date: July/August 2014
From the early years of computer graphics and animation, there has always been a close link between the technical community that created technology and the entertainment world that employed it. This link brought together programming, mathematics, painting, and storytelling to create the visual effects industry and transformed modern cinema. The interaction between science, engineering, and art produced a creative synergy that applied techniques in unforeseen, imaginative ways and pushed algorithms in new directions. Out of this nexus of innovation and production pressures, numerous and diverse techniques emerged, such as shade trees, procedural textures, physics-based modeling, flocking and water simulations, space-time constraints, facial animation, and many more.
Given this rich history and vibrant present, we seek articles to an IEEE CG&A special issue that describe the latest computer graphics and animation techniques that create the dazzling visual effects seen in today's movies. We expect contributions both from the research/academic and production communities, with articles ranging from the theoretical to the applied that describe methods with great future potential or ones that are more current tricks-of-the-trade. Topics for the special issue include, but are not limited to:
- simulation of water, smoke, clothing and hair,
- volume modeling and rendering,
- painterly, cartoon, and impressionistic rendering,
- fundamental algorithms and data structures,
- crowd, flock, and school modeling,
- character and facial animation,
- task and behavioral models,
- skinning and deformation techniques,
- scene, set, and environment model generation,
- motion design, capture and manipulation,
- numerical methods for animation, simulation and collision detection,
- data-driven simulations
- sound synthesis,
- production system user interfaces and design, and
- design techniques for actors and creatures.
Contact Guest Editors
Articles should be no more than 8,000 words, with each figure counting as 200 words. Cite only the 12 most relevant references, and consider providing technical background in sidebars for nonexpert readers. Color images are preferable and should be limited to 10. Visit CG&A style and length guidelines at www.computer.org/cga/author.htm.
Please submit your article using the online manuscript submission service at https://mc.manuscriptcentral.com/cs-ieee. When uploading your article, select the appropriate special-issue title under the category "Manuscript Type." Also include complete contact information for all authors. If you have any questions about submitting your article, contact the peer review coordinator at email@example.com.