PROJECTS IN VR


IEEE Computer Graphics and Applications, May/June 2009, pp. 12–15

a virtual avatar on a business card 

Making Augmented Reality Practical on Mobile Phones, Part 1

by Daniel Wagner and Dieter Schmalstieg

In the past few years, mobile phones have become an increasingly attractive platform for augmented reality (AR). According to Gartner, 1.22 billion mobile phones were sold in 2008. Some forecasts estimate that this number will rise to 1.8 billion units in 2012, of which 800 million are expected to be smartphones. Although not all these devices are open for custom software development, the trend toward open software environments for mobile phones seems inevitable.

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