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Entries with tag coding.

Videogame Company Seeks Coders Based on Ability Not Education

Videogame maker IGN Entertainment has kicked off its Code-Foo Challenge – a "no resumes allowed" recruitment program aimed at finding coding talent, regardless of educational background, college degree, or experience.

The six-week program gives aspiring coders with a passion for gaming the opportunity to get paid to learn cutting-edge coding languages and work on real engineering projects while being trained by leaders in the industry. Candidates who impress may score a full-time job at IGN. Out of the 75,000 people who reviewed the 2011 application for Code-Foo, IGN selected 30 to participate in the program, and hired eight.

"The average age someone learns to code is 13.4, so why should we care what credentials they have? We want to find people who are passionate about us, and look at their actual work – not their resume," said Roy Bahat, president of IGN.

With Code-Foo, IGN removes traditional barriers to entry – like a lack of degree or a "jagged resume" – a term used by The Rare Find author George Anders. Instead candidates are asked to submit a statement of passion for the company and answer a set of four challenge questions that test their coding ability.

The application deadline for Code-Foo 2012 is 30 April 30. IGN will notify applicants by May 18th if they've made the cut.

TopCoder Helps MBA Students Build Online Communities

TopCoder is working with faculty members at Harvard Business School to provide an environment where MBA students can build new online businesses, from idea generation through product development and final rollout.

In support of the School's new Field Immersion Experiences for Leadership Development (FIELD) course, part of the required first-year MBA Program curriculum, TopCoder has created a virtual "factory" environment, in which student entrepreneurs will explore how to use professional communities and digital creatives to conceptualize, build, manage, and grow real digital products and businesses.

"We want our students – tomorrow's business leaders – to become comfortable managing and building products in a rapidly evolving world," noted Alan D. MacCormack, one of 10 faculty members at HBS responsible for the launch and design of FIELD. "The resources, immediacy, cost savings, and overall improvements in quality and process provided by the Internet are dramatically changing how organizations work at the most fundamental level.

The TopCoder Community was challenged to create a dedicated HBS portal within which student projects will run starting as early as this month. The platforms created by the TopCoder Community will be an integral part of the third module of HBS's FIELD course, which challenges more than 900 students - working in teams of six – to develop and launch a microbusiness in an accelerated time frame.

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