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Deep Hierarchies in the Primate Visual Cortex: What Can We Learn For Computer Vision?
PrePrint
ISSN: 0162-8828
| ASCII Text | x | ||
| Norbert Kruger, Peter Janssen, Sinan Kalkan, Markus Lappe, Ales Leonardis, Justus Piater, Antonio J. Rodriguez-Sanchez, Laurenz Wiskott, "Deep Hierarchies in the Primate Visual Cortex: What Can We Learn For Computer Vision?," IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 99, no. 1, pp. 1, , 5555. | |||
| BibTex | x | ||
| @article{ 10.1109/TPAMI.2012.272, author = {Norbert Kruger and Peter Janssen and Sinan Kalkan and Markus Lappe and Ales Leonardis and Justus Piater and Antonio J. Rodriguez-Sanchez and Laurenz Wiskott}, title = {Deep Hierarchies in the Primate Visual Cortex: What Can We Learn For Computer Vision?}, journal ={IEEE Transactions on Pattern Analysis and Machine Intelligence}, volume = {99}, number = {1}, issn = {0162-8828}, year = {5555}, pages = {1}, doi = {http://doi.ieeecomputersociety.org/10.1109/TPAMI.2012.272}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - JOUR JO - IEEE Transactions on Pattern Analysis and Machine Intelligence TI - Deep Hierarchies in the Primate Visual Cortex: What Can We Learn For Computer Vision? IS - 1 SN - 0162-8828 SP EP EPD - 1 A1 - Norbert Kruger, A1 - Peter Janssen, A1 - Sinan Kalkan, A1 - Markus Lappe, A1 - Ales Leonardis, A1 - Justus Piater, A1 - Antonio J. Rodriguez-Sanchez, A1 - Laurenz Wiskott, PY - 5555 KW - Computer vision KW - Computing Methodologies KW - Computer Graphics KW - Computational Geometry and Object Modeling KW - Object hierarchies KW - Image Processing and Computer Vision KW - Image Representation KW - Hierarchical KW - Segmentation KW - Edge and feature detection KW - Feature Measurement KW - Scene Analysis KW - Pattern Recognition KW - Models KW - Applications KW - Computational models of vision VL - 99 JA - IEEE Transactions on Pattern Analysis and Machine Intelligence ER - | |||
Computational modeling of the primate visual system yields insights of potential relevance to some of the challenges that computer vision is facing, such as object recognition and categorization, motion detection and activity recognition or vision-based navigation and manipulation. This article reviews some functional principles and structures that are generally thought to underlie the primate visual cortex, and attempts to extract biological principles that could further advance computer vision research. Organized for a computer vision audience, we present functional principles of the processing hierarchies present in the primate visual system considering recent discoveries in neurophysiology. The hierarchal processing in the primate visual system is characterized by a sequence of different levels of processing (in the order of ten) that constitute a deep hierarchy in contrast to the flat vision architectures predominantly used in today's mainstream computer vision. We hope that the functional description of the deep hierarchies realized in the primate visual system provides valuable insights for the design of computer vision algorithms, fostering increasingly productive interaction between biological and computer vision research.
Index Terms:
Computer vision,Computing Methodologies,Computer Graphics,Computational Geometry and Object Modeling,Object hierarchies,Image Processing and Computer Vision,Image Representation,Hierarchical,Segmentation,Edge and feature detection,Feature Measurement,Scene Analysis,Pattern Recognition,Models,Applications,Computational models of vision
Citation:
Norbert Kruger, Peter Janssen, Sinan Kalkan, Markus Lappe, Ales Leonardis, Justus Piater, Antonio J. Rodriguez-Sanchez, Laurenz Wiskott, "Deep Hierarchies in the Primate Visual Cortex: What Can We Learn For Computer Vision?," IEEE Transactions on Pattern Analysis and Machine Intelligence, 20 Dec. 2012. IEEE computer Society Digital Library. IEEE Computer Society, <http://doi.ieeecomputersociety.org/10.1109/TPAMI.2012.272>
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