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UKSim 2009: 11th International Conference on Computer Modelling and Simulation
Towards a Framework for Screen-Based Prototyping in End-User Computing
March 25-March 27
ISBN: 978-0-7695-3593-7
In any software development process, Requirements Engineering (RE) has been recognized as a critical factor in determining the quality of the software projects. On the other hand, the efficiency of user involvement in Software Development Process is an undeniable fact. Therefore, End-User Computing (EUC) deserves more research attention in the area of requirements engineering. But due to particular characteristics of the End-User Computing (EUC) context, existing methodologies and techniques require to take into account these characteristics of EUC. Therefore, providing end-users with an easy-to-understand RE process and tools that seldom fail can greatly increase the efficiency of the software development and also decrease the risk of the project failure. In this paper, requirements engineering in EUC will be discussed and a framework for matching Requirements Engineering techniques to End-User Computing will be proposed.
Citation:
Esmaeil Kheirkhah, Aziz Deraman, Zahra Sadri Tabatabaie, "Towards a Framework for Screen-Based Prototyping in End-User Computing," uksim, pp.174-179, UKSim 2009: 11th International Conference on Computer Modelling and Simulation, 2009
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