This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Requirements Engineering's Next Top Model
Nov.-Dec. 2013 (vol. 30 no. 6)
pp. 24-29
Jane Cleland-Huang, DePaul University
A game-show environment let a panel competitively explore the use of various requirements modeling techniques for specifying a complex problem. Although plain old text and rich pictures emerged as the winners, real-world problems are best modeled using a variety of techniques. The Web extra at http://youtu.be/6vfIwSauj5o is an audio podcast of author Jane Cleland-Huang providing an audio recording of her Requirements column, in which she discusses how a game-show environment at the 2013 European Software Engineering Conference let a panel competitively explore the use of various requirements modeling techniques for specifying a complex problem.
Index Terms:
Unified modeling language,Games,Computational modeling,Adaptation models,Software engineering,modeling,requirements
Citation:
Olly Gotel, Jane Cleland-Huang, "Requirements Engineering's Next Top Model," IEEE Software, vol. 30, no. 6, pp. 24-29, Nov.-Dec. 2013, doi:10.1109/MS.2013.129
Usage of this product signifies your acceptance of the Terms of Use.