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| Andre W.B. Furtado, Andre L.M. Santos, Geber L. Ramalho, Eduardo Santana de Almeida, "Improving Digital Game Development with Software Product Lines," IEEE Software, vol. 28, no. 5, pp. 30-37, September/October, 2011. | |||
| BibTex | x | ||
| @article{ 10.1109/MS.2011.101, author = {Andre W.B. Furtado and Andre L.M. Santos and Geber L. Ramalho and Eduardo Santana de Almeida}, title = {Improving Digital Game Development with Software Product Lines}, journal ={IEEE Software}, volume = {28}, number = {5}, issn = {0740-7459}, year = {2011}, pages = {30-37}, doi = {http://doi.ieeecomputersociety.org/10.1109/MS.2011.101}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Software TI - Improving Digital Game Development with Software Product Lines IS - 5 SN - 0740-7459 SP30 EP37 EPD - 30-37 A1 - Andre W.B. Furtado, A1 - Andre L.M. Santos, A1 - Geber L. Ramalho, A1 - Eduardo Santana de Almeida, PY - 2011 KW - digital games development KW - domain-specific languages KW - software product lines KW - software KW - software engineering VL - 28 JA - IEEE Software ER - | |||
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