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Developing Cloud Business Models: A Case Study on Cloud Gaming
July/August 2011 (vol. 28 no. 4)
pp. 42-47
Cloud computing offers new ways for firms to operate in the global market so that even small firms can compete in markets traditionally dominated by multinational corporations. A case study considers how, over ten years, a small firm developed a successful business model to compete in computer gaming.

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Index Terms:
small-to-medium enterprises,business data processing,cloud computing,computer games,small firm,cloud business model,cloud gaming,cloud computing,Cloud computing,Strategic planning,Business,Modeling,Competitive intelligence,Marketing and sales,Globalization,software engineering,cloud computing,business models,cloud gaming,value chain,platform,SaaS
Citation:
"Developing Cloud Business Models: A Case Study on Cloud Gaming," IEEE Software, vol. 28, no. 4, pp. 42-47, July-Aug. 2011, doi:10.1109/MS.2011.51
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