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| Grady Booch, "From Small to Gargantuan," IEEE Software, vol. 23, no. 4, pp. 14-15, July/August, 2006. | |||
| BibTex | x | ||
| @article{ 10.1109/MS.2006.102, author = {Grady Booch}, title = {From Small to Gargantuan}, journal ={IEEE Software}, volume = {23}, number = {4}, issn = {0740-7459}, year = {2006}, pages = {14-15}, doi = {http://doi.ieeecomputersociety.org/10.1109/MS.2006.102}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Software TI - From Small to Gargantuan IS - 4 SN - 0740-7459 SP14 EP15 EPD - 14-15 A1 - Grady Booch, PY - 2006 KW - software development VL - 23 JA - IEEE Software ER - | |||
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MS.2006.102
Software development is ultimately an engineering activity, whose primary activity is to deliver executable artifacts in a manner that balances the forces on that system. The forces that swirl around a software-intensive system include not only its purely functional requirements but also a multitude of nonfunctional ones, such as reliability, portability, and scalability (often called a system's -ilities). Each of these forces is resolved systemically, meaning that no single part of a system can be responsible for responding to a force. Rather, the system as a whole, with its parts working in an architected union, must confront these forces. Indeed, the fact that these forces are dynamic and might change radically over a system's lifetime contributes to making software-intensive systems so complex.
Index Terms:
software development
Citation:
Grady Booch, "From Small to Gargantuan," IEEE Software, vol. 23, no. 4, pp. 14-15, July-Aug. 2006, doi:10.1109/MS.2006.102
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