|
| This Article | ||
| ||
| Share | ||
| Bibliographic References | ||
| Add to: | ||
| | ||
| Search | ||
| ||
Software Factory Principles, Architecture, and Experiments
March/April 1992 (vol. 9 no. 2)
pp. 36-44
| ASCII Text | x | ||
| Christer Fernström, Kjell-Håken Närfelt, Lennart Ohlsson, "Software Factory Principles, Architecture, and Experiments," IEEE Software, vol. 9, no. 2, pp. 36-44, March/April, 1992. | |||
| BibTex | x | ||
| @article{ 10.1109/52.120600, author = {Christer Fernström and Kjell-Håken Närfelt and Lennart Ohlsson}, title = {Software Factory Principles, Architecture, and Experiments}, journal ={IEEE Software}, volume = {9}, number = {2}, issn = {0740-7459}, year = {1992}, pages = {36-44}, doi = {http://doi.ieeecomputersociety.org/10.1109/52.120600}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Software TI - Software Factory Principles, Architecture, and Experiments IS - 2 SN - 0740-7459 SP36 EP44 EPD - 36-44 A1 - Christer Fernström, A1 - Kjell-Håken Närfelt, A1 - Lennart Ohlsson, PY - 1992 KW - software factory; software production; software environments; producers; consumers; CASE environment architecture; real-time system development; information logistics; programming environments; software tools VL - 9 JA - IEEE Software ER - | |||
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/52.120600
The software factory concept which symbolizes a desired paradigm shift from labor-intensive software production to a more capital-intensive style in which substantial investments can be made at an acceptable risk level is discussed. Most traditional software environments emphasize support for producing code and associated documents. In a software factory, the focus shifts to coordinating information between producers and consumers so that the right person always has the right information at the right time. A CASE environment architecture and two factory experiments, one a prototype software factory environment for real-time system development, and the other a factory for exploring information logistics, are reviewed.
Index Terms:
software factory; software production; software environments; producers; consumers; CASE environment architecture; real-time system development; information logistics; programming environments; software tools
Citation:
Christer Fernström, Kjell-Håken Närfelt, Lennart Ohlsson, "Software Factory Principles, Architecture, and Experiments," IEEE Software, vol. 9, no. 2, pp. 36-44, March-April 1992, doi:10.1109/52.120600
Usage of this product signifies your acceptance of the Terms of Use.

