THE HACKING TRADITION
Many people associate the term “hacker” with somebody breaking
into a computer system with malicious or criminal intent. However,
hacking’s older definitions are quite different: interacting with a
computer or any other technology-infused system in a playful or exploratory
way, or modifying an existing system to improve performance or create an
application that differs from the device’s original purpose.
Issue Highlights
From the Editor in Chief
"The
Seeds of Inspiration" (pdf)
What are some of the seeds of inspiration for pervasive computing research? For
Roy Want, it's his fascination with gadgets, tendency to shop for electronic
odds and ends, and interest in turning fictional devices into reality.
New Products
"Hacked
Devices, A New Game Experience, and a Wi-Fi Detector Shirt" (pdf)
This issue's New Products department covers several hacks for devices, new and
old, and a couple of things that should appeal to the hacker tradition: the
jDome game and a Wi-Fi detector shirt.
Guest Editors' Introduction
"Hacking
is Pervasive" (pdf)
The true hacker can achieve miracles by appropriating, modifying, or
"kludging" existing resources to suit other purposes, often in an
ingenious fashion. From practice to philosophy, the collection of articles in
this issue works to paint a broad picture of traditional, benevolent, and
playful hacking from a pervasive computing perspective.
>> See the full
table of contents
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