May 2008 Issue
From IEEE Pervasive Computing: Guest
Editors' Introduction
Activity-Based Computing
Nigel Davies, Daniel P. Siewiorek, and Rahul
Sukthankar
The articles in this special issue focus on
context-aware systems designed to recognize activities. They present underlying
technologies for developing activity-aware systems and report on experiences
with activity recognition in real-world applications.
From IEEE Transactions on Mobile
Computing
Coupons: A Multilevel Incentive Scheme for
Information Dissemination in Mobile Networks
Anargyros Garyfalos and Kevin C.
Almeroth
Coupons lets users opportunistically interact and
share data through a wireless medium, overcome highly variable Internet access
through adaptive localized interaction, and incorporate an incentive scheme to
make the system usable and encourage participation.
News |
Archives
Power to the Patients
Greg Goth
Microsoft and Google prepare to revolutionize
medical records.
From IEEE Pervasive
Computing
New Products
Maria Ebling and Mark Corner
Learn about a pervasive personal trainer, an
electronic leash, a light canvas, and more.
From IEEE Computing in Science and
Engineering: Technologies
The PlayStation 3 for High-Performance Scientific
Computing
Jakub Kurzak, Alfredo Buttari, Piotr Luszczek, and
Jack Dongarra
Is real-world gaming technology the next big thing
in the more academically based high-performance computing arena? The authors
put PlayStation 3 to the test.
From IEEE Pervasive Computing: Works
in Progress
Activity-Based Computing
Learn about a hovering information service for
mobile devices, a novel sensor network for controlling power consumption, and
other projects related to activity-based computing.