Issue No.03 - May/June (2010 vol.36)
René Meier , Trinity College Dublin, Dublin and Lero—The Irish Software Engineering Research Centre
Vinny Cahill , Trinity College Dublin, Dublin and Lero—The Irish Software Engineering Research Centre
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TSE.2009.90
As mobile applications become more widespread, programming paradigms and middleware architectures designed to support their development are becoming increasingly important. The event-based programming paradigm is a strong candidate for the development of mobile applications due to its inherent support for the loose coupling between components required by mobile applications. However, existing middleware that supports the event-based programming paradigm is not well suited to supporting location-aware mobile applications in which highly mobile components come together dynamically to collaborate at some location. This paper presents a number of techniques including location-independent announcement and subscription coupled with location-dependent filtering and event delivery that can be used by event-based middleware to support such collaboration. We describe how these techniques have been implemented in STEAM, an event-based middleware with a fully decentralized architecture, which is particularly well suited to deployment in ad hoc network environments. The cost of such location-based event dissemination and the benefits of distributed event filtering are evaluated.
Distributed systems, middleware, publish subscribe, event-based communication, mobile computing, collaborative and location-aware applications, wireless ad hoc networks.
René Meier, Vinny Cahill, "On Event-Based Middleware for Location-Aware Mobile Applications", IEEE Transactions on Software Engineering, vol.36, no. 3, pp. 409-430, May/June 2010, doi:10.1109/TSE.2009.90