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Issue No.07 - July (2004 vol.30)
pp: 458-472
ABSTRACT
<p><b>Abstract</b>—In some distributed and mobile communication models, a message disappears in one place and miraculously appears in another. In reality, of course, there are no miracles. A message goes from one network to another; it can be lost or corrupted in the process. Here, we present a realistic but high-level communication model where abstract communicators represent various nets and subnets. The model was originally developed in the process of specifying a particular network architecture, namely, the Universal Plug and Play architecture. But, it is general. Our contention is that every message-based distributed system, properly abstracted, gives rise to a specialization of our abstract communication model. The purpose of the abstract communication model is not to design a new kind of network; rather, it is to discover the common part of all message-based communication networks. The generality of the model has been confirmed by its successful reuse for very different distributed architectures. The model is based on distributed abstract state machines. It is implemented in the specification language AsmL and is used for testing distributed systems.</p>
INDEX TERMS
Abstract state machines, communication protocols, computer networks, distributed systems, requirement specification, system modeling, testing of distributed systems.
CITATION
Uwe Gl?sser, Yuri Gurevich, Margus Veanes, "Abstract Communication Model for Distributed Systems", IEEE Transactions on Software Engineering, vol.30, no. 7, pp. 458-472, July 2004, doi:10.1109/TSE.2004.25
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