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| Rein-Lien Hsu, Anil K. Jain, "Generating Discriminating Cartoon Faces Using Interacting Snakes," IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 25, no. 11, pp. 1388-1398, November, 2003. | |||
| BibTex | x | ||
| @article{ 10.1109/TPAMI.2003.1240113, author = {Rein-Lien Hsu and Anil K. Jain}, title = {Generating Discriminating Cartoon Faces Using Interacting Snakes}, journal ={IEEE Transactions on Pattern Analysis and Machine Intelligence}, volume = {25}, number = {11}, issn = {0162-8828}, year = {2003}, pages = {1388-1398}, doi = {http://doi.ieeecomputersociety.org/10.1109/TPAMI.2003.1240113}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - JOUR JO - IEEE Transactions on Pattern Analysis and Machine Intelligence TI - Generating Discriminating Cartoon Faces Using Interacting Snakes IS - 11 SN - 0162-8828 SP1388 EP1398 EPD - 1388-1398 A1 - Rein-Lien Hsu, A1 - Anil K. Jain, PY - 2003 KW - Active contours KW - snakes KW - gradient vector field KW - face recognition KW - semantic face graph KW - face modeling KW - face alignment KW - cartoon faces KW - caricatures. VL - 25 JA - IEEE Transactions on Pattern Analysis and Machine Intelligence ER - | |||
Abstract—As a computational bridge between the high-level a priori knowledge of object shape and the low-level image data, active contours (or snakes) are useful models for the extraction of deformable objects. We propose an approach for manipulating multiple snakes iteratively, called
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