|
| This Article | ||
| ||
| Share | ||
| Bibliographic References | ||
| Add to: | ||
| | ||
| Search | ||
| ||
| ASCII Text | x | ||
| Lidan Shou, Zhiyong Huang, Kian-Lee Tan, "The Hierarchical Degree-of-Visibility Tree," IEEE Transactions on Knowledge and Data Engineering, vol. 16, no. 11, pp. 1357-1369, November, 2004. | |||
| BibTex | x | ||
| @article{ 10.1109/TKDE.2004.78, author = {Lidan Shou and Zhiyong Huang and Kian-Lee Tan}, title = {The Hierarchical Degree-of-Visibility Tree}, journal ={IEEE Transactions on Knowledge and Data Engineering}, volume = {16}, number = {11}, issn = {1041-4347}, year = {2004}, pages = {1357-1369}, doi = {http://doi.ieeecomputersociety.org/10.1109/TKDE.2004.78}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - JOUR JO - IEEE Transactions on Knowledge and Data Engineering TI - The Hierarchical Degree-of-Visibility Tree IS - 11 SN - 1041-4347 SP1357 EP1369 EPD - 1357-1369 A1 - Lidan Shou, A1 - Zhiyong Huang, A1 - Kian-Lee Tan, PY - 2004 KW - Degree of visibility KW - HDoV-tree KW - level-of-details KW - performance and visual fidelity KW - virtual environment. VL - 16 JA - IEEE Transactions on Knowledge and Data Engineering ER - | |||
[1] P.K. Agarwal, S. Har-Peled, and Y. Wang, Occlusion Culling for Fast Walkthrough in Urban Areas Proc. Eurographics 2001 (short presentation), Sept. 2001.
[2] D. Aliaga, J. Cohen, A. Wilson, E. Baker, H. Zhang, C. Erikson, K. Hoff, and T. Hudson, MMR: An Interactive Massive Model Rendering System Using Geometric and Image-Based Acceleration Proc. ACM Symp. Interactive 3D Graphics, pp. 199-206, 1999.
[3] J. Bittner, V. Havran, and P. Slavik, Hierarchical Visibility Culling with Occlusion Trees Proc. Computer Graphics Int'l '98, pp. 207-219, June 1998.
[4] T.A. Funkhouser, C.H. Sequin, and S.J. Teller, Management of Large Amounts of Data in Interactive Building Walkthroughs Proc ACM SIGGRAPH Symp. Interactive 3D Graphics, pp. 11-20, Mar. 1992.
[5] A. Guttman, R-Trees: A Dynamic Index Structure for Spatial Searching Proc. 1984 ACM SIGMOD Int'l Conf. Management of Data, pp. 47-57, 1984.
[6] M. Kofler, M. Gervautz, and M. Gruber, R-Trees for Organizing and Visualizing 3D GIS Databases J. Visualization and Computer Animation, vol. 11, pp. 129-143, 2000.
[7] V. Koltun, Y. Chrysanthou, and D. Cohen-Or, Hardware Assisted Culling Using a Dual Ray Space Proc. Eurographics Rendering Workshop, pp. 204-213, 2001.
[8] C. Saona-Vázquez, I. Navazo, and P. Brunet, The Visibility Octree: A Data Structure for 3D Navigation Computers&Graphics, vol. 23, pp. 635-643, 1999.
[9] L. Shou, C. Chionh, Y. Ruan, Z. Huang, and K.L. Tan, Walking through a Very Large Virtual Environment in Real-Time Proc. 27th Int'l Conf. Very Large Data Bases, pp. 401-410, 2001.
[10] L. Shou, Z. Huang, and K.L. Tan, Hdov-Tree: The Structure, the Storage, the Speed Proc. 19th Int'l Conf. Data Eng., 2003.
[11] L. Shou, Querying Large Virtual Models for Interactive Walkthrough PhD thesis, Nat'l Univ. Singapore, 2002.
[12] S.J. Teller and C.H. Sequin, Visibility Preprocessing for Interactive Walkthroughs Computer Graphics (Proc. SIGGRAPH '91), vol. 25, no. 4, pp. 61-69, 1991.

