Subscribe

Issue No.01 - First Quarter (2013 vol.6)

pp: 117-122

G. Cirio , IRISA Rennes, INRIA, Rennes, France

M. Marchal , IRISA Rennes, INRIA, Rennes, France

Anatole Lécuyer , IRISA Rennes, INRIA, Rennes, France

J. R. Cooperstock , Dept. of Electr. & Comput. Eng., McGill Univ., Montreal, QC, Canada

DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TOH.2012.34

ABSTRACT

We introduce the use of vibrotactile feedback as a rendering modality for solid-fluid interaction, based on the physical processes that generate sound during such interactions. This rendering approach enables the perception of vibrotactile feedback from virtual scenarios that resemble the experience of stepping into a water puddle or plunging a hand into a volume of fluid.

INDEX TERMS

Cavity resonators, Rendering (computer graphics), Atmospheric modeling, Materials, Vibrations, Computational modeling, Mathematical model,sound generation, Vibrotactile rendering, computational fluid dynamics, air bubbles

CITATION

G. Cirio, M. Marchal, Anatole Lécuyer, J. R. Cooperstock, "Vibrotactile Rendering of Splashing Fluids",

*IEEE Transactions on Haptics*, vol.6, no. 1, pp. 117-122, First Quarter 2013, doi:10.1109/TOH.2012.34REFERENCES