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Vibrotactile Rendering of Splashing Fluids
First Quarter 2013 (vol. 6 no. 1)
pp. 117-122
G. Cirio, IRISA Rennes, INRIA, Rennes, France
M. Marchal, IRISA Rennes, INRIA, Rennes, France
Anatole Lécuyer, IRISA Rennes, INRIA, Rennes, France
J. R. Cooperstock, Dept. of Electr. & Comput. Eng., McGill Univ., Montreal, QC, Canada
We introduce the use of vibrotactile feedback as a rendering modality for solid-fluid interaction, based on the physical processes that generate sound during such interactions. This rendering approach enables the perception of vibrotactile feedback from virtual scenarios that resemble the experience of stepping into a water puddle or plunging a hand into a volume of fluid.
Index Terms:
Cavity resonators,Rendering (computer graphics),Atmospheric modeling,Materials,Vibrations,Computational modeling,Mathematical model,sound generation,Vibrotactile rendering,computational fluid dynamics,air bubbles
G. Cirio, M. Marchal, Anatole Lécuyer, J. R. Cooperstock, "Vibrotactile Rendering of Splashing Fluids," IEEE Transactions on Haptics, vol. 6, no. 1, pp. 117-122, First Quarter 2013, doi:10.1109/TOH.2012.34
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