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Impulse-Based Rendering Methods for Haptic Simulation of Bone-Burring
Fourth Quarter 2012 (vol. 5 no. 4)
pp. 344-355
Qiong Wang, The Chinese University of Hong Kong, Hong Kong
Hui Chen, Chinese Academy of Sciences, Benjing
Wen Wu, University of Macau, Macau
Jing Qin, The Chinese University of Hong Kong, Hong Kong
Pheng Ann Heng, The Chinese University of Hong Kong, Hong Kong
Bone-burring is a common procedure in orthopedic, dental, and otologic surgeries. Virtual reality (VR)-based surgical simulations with both visual and haptic feedbacks provide novice surgeons with a feasible and safe way to practice their burring skill. However, creating realistic haptic interactions between a high-speed rotary burr and stiff bone is a challenging task. In this paper, we propose a novel interactive haptic bone-burring model based on impulse-based dynamics to simulate the contact forces, including resistant and frictional forces. In order to mimic the lateral and axial burring vibration forces, a 3D vibration model has been developed. A prototype haptic simulation system for the bone-burring procedure has been implemented to evaluate the proposed haptic rendering methods. Several experiments of force evaluations and task-oriented tests were conducted on the prototype system. The results demonstrate the validity and feasibility of the proposed methods.
Index Terms:
Haptic interfaces,Bones,Force feedback,Surgery,Simulation,Computational modeling,Virtual reality,Vibration measurement,virtual reality,Haptic simulation of bone-burring,impulse-based dynamics,vibration modeling,surgical simulation
Qiong Wang, Hui Chen, Wen Wu, Jing Qin, Pheng Ann Heng, "Impulse-Based Rendering Methods for Haptic Simulation of Bone-Burring," IEEE Transactions on Haptics, vol. 5, no. 4, pp. 344-355, Fourth Quarter 2012, doi:10.1109/TOH.2011.69
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