D. Grant is with the Immersion Corporation, 4200 St. Laurent St., Montreal, Quebec, H2W 2R2 Canada. E-mail: email@example.com.
S. Choi is with the Department of Computer Science and Engineering, Pohang University of Science and Technology, Hyoja Dong, Nam Gu, Pohang, Kyungbuk, 790-784 Republic of Korea.
R. Moeller is with the University of Wuppertal, Rainer-Gruenter-Str. 21, 42119 Wuppertal, Germany. E-mail: firstname.lastname@example.org.
For information on obtaining reprints of this article, please send e-mail to: email@example.com.
Danny Grant received the doctorate degree in electrical engineering from McGill University in 1999 with a focus on control and robotics, where he continues as an adjunct professor. He is a principal engineer at Immersion Corporation with more than 15 years of experience working with haptics (force feedback) technology. He develops innovative user interface experiences for next-generation digital devices, and is an authority on haptics technologies and its applications to mobile communications, gaming, and automotive industries. His tenure at Immersion includes senior level research and research-management positions, notably leading the research effort behind the haptic rendering algorithms that are now shipping in hundreds of millions of consumer devices. Prior to Immersion, he consulted with Haptic Technologies to design and patent high-resolution optical sensors for an award-winning force feedback mouse. As senior member of the IEEE, he is an associate editor for the IEEE Transactions on Haptics, the author of several publications on the design of haptic devices, interfaces, and controls, and holds more than 90 US issued or pending patents.
Seungmoon Choi received the BS and MS degrees in control and instrumentation engineering from Seoul National University in 1995 and 1997, respectively, and the PhD degree in electrical and computer engineering from Purdue University in 2003. From 2003-2005, he worked as a postdoctoral research associate at Purdue University, in part for the Envision Center for Data Perceptualization. In 2005, he joined the Pohang University of Science and Technology (POSTECH), where he is currently an associate professor in computer science and engineering. He received an Early Career Award 2011 from the IEEE Technical Committee on Haptics and several best paper awards from premium international conferences including the IEEE Haptics Symposium and IEEE World Haptics Conference. He is a cochair of IEEE Technical Committee on Haptics, an associate editor of the IEEE Transactions on Haptics, and an editorial board member of Virtual Reality. He has also served on the program committee of a number of international conferences on haptics. His research interests lie on haptic rendering and perception, emphasizing on kinesthetic rendering of hardness and texture, tactile rendering, sensorimotor skill modeling and transfer, haptic augmented reality, mobile haptic interface, data haptization, and applied perception. His basic research has been applied to mobile devices, automobiles, virtual prototyping, and motion-based remote controllers.
Reinhard Moeller received the Diplomingenieur degree in electrical engineering in 1981 and the PhD (Dr.-Ing.) degree in 1986 from the University of Wuppertal, Germany. He worked for several companies and as a freelancer in automation and control engineering. In 2006, he joined Wuppertal University as a tenure professor (apl. Prof.) in automation/computer science. His research objectives are in multimodal human process interaction including haptics and augmented reality, intelligent environments, and assistive technology. With his research group, he has developed several interactive simulation systems for education and training. He is a senior member of the IEEE, a member of the IEEE Computer Society and the IEEE Consumer Electronics Society, VDE, and the Graphics group (ANIS) of GI. He has been the Consumer Electronics Society liaison to the IEEE Transactions on Haptics (ToH) and a member of the Management Committee since founding of ToH. In the Consumer Electronics Society, he has been track and session Chair on HCI and Haptics for the International Conference on Consumer Electronics (ICCE) since 2006.