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Issue No.07 - July (2013 vol.19)
pp: 1242-1251
Chuan Li , Dept. of Comput. Sci., Univ. of Bath, Bath, UK
D. Pickup , Dept. of Comput. Sci., Univ. of Bath, Bath, UK
T. Saunders , Dept. of Comput. Sci., Univ. of Bath, Bath, UK
D. Cosker , Dept. of Comput. Sci., Univ. of Bath, Bath, UK
D. Marshall , Cardiff Sch. of Comput. Sci., Cardiff Univ., Cardiff, UK
P. Hall , Dept. of Comput. Sci., Univ. of Bath, Bath, UK
P. Willis , Dept. of Comput. Sci., Univ. of Bath, Bath, UK
We introduce a video-based approach for producing water surface models. Recent advances in this field output high-quality results but require dedicated capturing devices and only work in limited conditions. In contrast, our method achieves a good tradeoff between the visual quality and the production cost: It automatically produces a visually plausible animation using a single viewpoint video as the input. Our approach is based on two discoveries: first, shape from shading (SFS) is adequate to capture the appearance and dynamic behavior of the example water; second, shallow water model can be used to estimate a velocity field that produces complex surface dynamics. We will provide qualitative evaluation of our method and demonstrate its good performance across a wide range of scenes.
Surface reconstruction, Shape, Mathematical model, Computational modeling, Geometry, Sea surface, Ocean temperature,water surface modeling, Video-based modeling
Chuan Li, D. Pickup, T. Saunders, D. Cosker, D. Marshall, P. Hall, P. Willis, "Water Surface Modeling from a Single Viewpoint Video", IEEE Transactions on Visualization & Computer Graphics, vol.19, no. 7, pp. 1242-1251, July 2013, doi:10.1109/TVCG.2012.302
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