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Water Surface Modeling from a Single Viewpoint Video
July 2013 (vol. 19 no. 7)
pp. 1242-1251
Chuan Li, Dept. of Comput. Sci., Univ. of Bath, Bath, UK
D. Pickup, Dept. of Comput. Sci., Univ. of Bath, Bath, UK
T. Saunders, Dept. of Comput. Sci., Univ. of Bath, Bath, UK
D. Cosker, Dept. of Comput. Sci., Univ. of Bath, Bath, UK
D. Marshall, Cardiff Sch. of Comput. Sci., Cardiff Univ., Cardiff, UK
P. Hall, Dept. of Comput. Sci., Univ. of Bath, Bath, UK
P. Willis, Dept. of Comput. Sci., Univ. of Bath, Bath, UK
We introduce a video-based approach for producing water surface models. Recent advances in this field output high-quality results but require dedicated capturing devices and only work in limited conditions. In contrast, our method achieves a good tradeoff between the visual quality and the production cost: It automatically produces a visually plausible animation using a single viewpoint video as the input. Our approach is based on two discoveries: first, shape from shading (SFS) is adequate to capture the appearance and dynamic behavior of the example water; second, shallow water model can be used to estimate a velocity field that produces complex surface dynamics. We will provide qualitative evaluation of our method and demonstrate its good performance across a wide range of scenes.
Index Terms:
Surface reconstruction,Shape,Mathematical model,Computational modeling,Geometry,Sea surface,Ocean temperature,water surface modeling,Video-based modeling
Citation:
Chuan Li, D. Pickup, T. Saunders, D. Cosker, D. Marshall, P. Hall, P. Willis, "Water Surface Modeling from a Single Viewpoint Video," IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 7, pp. 1242-1251, July 2013, doi:10.1109/TVCG.2012.302
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