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| Shao-Ping Lu, Song-Hai Zhang, Jin Wei, Shi-Min Hu, Ralph R. Martin, "Timeline Editing of Objects in Video," IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 7, pp. 1218-1227, July, 2013. | |||
| BibTex | x | ||
| @article{ 10.1109/TVCG.2012.145, author = {Shao-Ping Lu and Song-Hai Zhang and Jin Wei and Shi-Min Hu and Ralph R. Martin}, title = {Timeline Editing of Objects in Video}, journal ={IEEE Transactions on Visualization and Computer Graphics}, volume = {19}, number = {7}, issn = {1077-2626}, year = {2013}, pages = {1218-1227}, doi = {http://doi.ieeecomputersociety.org/10.1109/TVCG.2012.145}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - JOUR JO - IEEE Transactions on Visualization and Computer Graphics TI - Timeline Editing of Objects in Video IS - 7 SN - 1077-2626 SP1218 EP1227 EPD - 1218-1227 A1 - Shao-Ping Lu, A1 - Song-Hai Zhang, A1 - Jin Wei, A1 - Shi-Min Hu, A1 - Ralph R. Martin, PY - 2013 KW - Electron tubes KW - Trajectory KW - Bismuth KW - Visualization KW - Educational institutions KW - Optimization KW - IEEE Potentials KW - time reversal KW - Object-level motion editing KW - foreground/background reconstruction KW - slow motion KW - fast motion VL - 19 JA - IEEE Transactions on Visualization and Computer Graphics ER - | |||
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TVCG.2012.145
Web Extra: View Supplemental Material(AVI)
We present a video editing technique based on changing the timelines of individual objects in video, which leaves them in their original places but puts them at different times. This allows the production of object-level slow motion effects, fast motion effects, or even time reversal. This is more flexible than simply applying such effects to whole frames, as new relationships between objects can be created. As we restrict object interactions to the same spatial locations as in the original video, our approach can produce high-quality results using only coarse matting of video objects. Coarse matting can be done efficiently using automatic video object segmentation, avoiding tedious manual matting. To design the output, the user interactively indicates the desired new life spans of objects, and may also change the overall running time of the video. Our method rearranges the timelines of objects in the video whilst applying appropriate object interaction constraints. We demonstrate that, while this editing technique is somewhat restrictive, it still allows many interesting results.
Index Terms:
Electron tubes,Trajectory,Bismuth,Visualization,Educational institutions,Optimization,IEEE Potentials,time reversal,Object-level motion editing,foreground/background reconstruction,slow motion,fast motion
Citation:
Shao-Ping Lu, Song-Hai Zhang, Jin Wei, Shi-Min Hu, Ralph R. Martin, "Timeline Editing of Objects in Video," IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 7, pp. 1218-1227, July 2013, doi:10.1109/TVCG.2012.145
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