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| B. Pollock, M. Burton, J. W. Kelly, S. Gilbert, E. Winer, "The Right View from the Wrong Location: Depth Perception in Stereoscopic Multi-User Virtual Environments," IEEE Transactions on Visualization and Computer Graphics, vol. 18, no. 4, pp. 581-588, April, 2012. | |||
| BibTex | x | ||
| @article{ 10.1109/TVCG.2012.58, author = {B. Pollock and M. Burton and J. W. Kelly and S. Gilbert and E. Winer}, title = {The Right View from the Wrong Location: Depth Perception in Stereoscopic Multi-User Virtual Environments}, journal ={IEEE Transactions on Visualization and Computer Graphics}, volume = {18}, number = {4}, issn = {1077-2626}, year = {2012}, pages = {581-588}, doi = {http://doi.ieeecomputersociety.org/10.1109/TVCG.2012.58}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - JOUR JO - IEEE Transactions on Visualization and Computer Graphics TI - The Right View from the Wrong Location: Depth Perception in Stereoscopic Multi-User Virtual Environments IS - 4 SN - 1077-2626 SP581 EP588 EPD - 581-588 A1 - B. Pollock, A1 - M. Burton, A1 - J. W. Kelly, A1 - S. Gilbert, A1 - E. Winer, PY - 2012 KW - virtual reality KW - computer displays KW - stereo image processing KW - user interfaces KW - stereoscopic displays KW - depth perception KW - stereoscopic multiuser virtual environment KW - stereoscopic depth cue KW - immersion KW - stereoscopic image KW - head-tracking device KW - center-of-projection KW - follower perspective KW - leader perspective KW - collaborative spatial judgment KW - virtual shape KW - forward displacement KW - backward displacement KW - perceived depth compression KW - perceived depth expansion KW - ray-intersection model KW - stereo geometry KW - distortion reduction strategy KW - Virtual environments KW - Predictive models KW - Stereo image processing KW - Shape KW - Collaboration KW - Educational institutions KW - and collaborative interaction. KW - Perception KW - stereoscopy VL - 18 JA - IEEE Transactions on Visualization and Computer Graphics ER - | |||
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