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Depth-Fused 3D Imagery on an Immaterial Display
January/February 2009 (vol. 15 no. 1)
pp. 20-33
Cha Lee, University of California Santa Barbara, Santa Barbara
Stephen DiVerdi, University of California Santa Barbara, Santa Barbara
Tobias Höllerer, University of California Santa Barbara, Santa Barbara
We present an immaterial display that uses a generalized form of depth-fused 3D (DFD) rendering to create unencumbered 3D visuals. To accomplish this result, we demonstrate a DFD display simulator that extends the established depth-fused 3D principle by using screens in arbitrary configurations and from arbitrary viewpoints. The feasibility of the generalized DFD effect is established with a user study using the simulator. Based on these results, we developed a prototype display using one or two immaterial screens to create an unencumbered 3D visual that users can penetrate, examining the potential for direct walk-through and reach-through manipulation of the 3D scene. We evaluate the prototype system in formative and summative user studies and report the tolerance thresholds discovered for both tracking and projector errors.

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Index Terms:
Three-dimensional displays, Virtual reality
Citation:
Cha Lee, Stephen DiVerdi, Tobias Höllerer, "Depth-Fused 3D Imagery on an Immaterial Display," IEEE Transactions on Visualization and Computer Graphics, vol. 15, no. 1, pp. 20-33, Jan.-Feb. 2009, doi:10.1109/TVCG.2008.83
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