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Topology Repair of Solid Models Using Skeletons
July/August 2007 (vol. 13 no. 4)
pp. 675-685

Abstract—We present a method for repairing topological errors on solid models in the form of small surface handles, which often arise from surface reconstruction algorithms. We utilize a skeleton representation that offers a new mechanism for identifying and measuring handles. Our method presents two unique advantages over previous approaches. First, handle removal is guaranteed not to introduce invalid geometry or additional handles. Second, by using an adaptive grid structure, our method is capable of processing huge models efficiently at high resolutions.

Index Terms:
Topology repair, skeleton, thinning, octree.
Citation:
Qian-Yi Zhou, Tao Ju, Shi-Min Hu, "Topology Repair of Solid Models Using Skeletons," IEEE Transactions on Visualization and Computer Graphics, vol. 13, no. 4, pp. 675-685, July-Aug. 2007, doi:10.1109/TVCG.2007.1015
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