Issue No.03 - May/June (2007 vol.13)
Zhouchen Lin , IEEE
Lifeng Wang , IEEE
Sing Bing Kang , IEEE
<p><b>Abstract</b>—Current techniques for generating animated scenes involve either videos (whose resolution is limited) or a single image (which requires a significant amount of user interaction). In this paper, we describe a system that allows the user to quickly and easily produce a compelling-looking animation from a small collection of <it>high resolution</it> stills. Our system has two unique features. First, it applies an automatic partial temporal order recovery algorithm to the stills in order to approximate the original scene dynamics. The output sequence is subsequently extracted using a second-order Markov Chain model. Second, a region with large motion variation can be automatically decomposed into semiautonomous regions such that their temporal orderings are softly constrained. This is to ensure motion smoothness throughout the original region. The final animation is obtained by frame interpolation and feathering. Our system also provides a simple-to-use interface to help the user to fine-tune the motion of the animated scene. Using our system, an animated scene can be generated in minutes. We show results for a variety of scenes.</p>
Texture synthesis, animation.
Zhouchen Lin, Lifeng Wang, Yunbo Wang, Sing Bing Kang, Tian Fang, "High Resolution Animated Scenes from Stills", IEEE Transactions on Visualization & Computer Graphics, vol.13, no. 3, pp. 562-568, May/June 2007, doi:10.1109/TVCG.2007.1005