• B. Fröhlich is with the Virtual Reality Systems Group, Faculty of Media, Bauhaus-Universität Weimar, Bauhausstraße 11, 99423 Weimar, Germany. E-mail: firstname.lastname@example.org.
• D.A. Bowman is with the Department of Computer Science, 660 McBryde Hall, Virginia Tech, Blacksburg, VA 24061. E-mail: email@example.com.
• H. Iwata is with the Graduate School of Systems and Information Engineering, University of Tsukuba, Tsukuba 305-8573, Japan.
For information on obtaining reprints of this article, please send e-mail to: firstname.lastname@example.org.
Bernd Fröhlich received the MS and PhD degrees in computer science from the Technical University of Braunschweig in 1988 and 1992, respectively. He is currently a full professor with the Media Faculty at Bauhaus-Universität Weimar, Germany. From 1997 to 2001, he held a position as a senior scientist at the German National Research Center for Information Technology (GMD), where he was involved in scientific visualization research. From 1995 to 1997, he worked as a research associate with the Computer Graphics Group at Stanford University. He has served as a program cochair for IEEE VR in 2003, 2005, and 2006, as well as a general cochair for EGVE/IPT in 2001. His group will host the IPT/EGVE event in 2007 in Weimar. He is also a coinitiator of the 3DUI Symposium Series and has served as a cochair for the preceding 3DUI Workshops and the first 3DUI Symposium. His research interests include real-time rendering, 2D and 3D input devices, 3D interaction techniques, display technology, and support for tight collaboration in colocated and distributed virtual environments.
Doug A. Bowman received the BS degree in mathematics and computer science from Emory University (Atlanta, Georgia) in 1994, the MS degree in computer science from the Georgia Institute of Technology (Atlanta, Georgia) in 1997, and the PhD degree in computer science, also from Georgia Tech, in 1999. He is currently an associate professor in the Department of Computer Science at Virginia Polytechnic Institute and State University (Virginia Tech) in Blacksburg, Virginia. He is also affiliated with the Center for Human-Computer Interaction at Virginia Tech. He is the lead author of 3D User Interfaces: Theory and Practice (Addison-Wesley, 2005), and has published more than 60 articles in peer-reviewed journals and conferences. His research interests include 3D user interfaces, 3D interaction techniques, and the benefits of immersion in virtual environments.
Hiroo Iwata received the BS, MS, and PhD degrees in engineering from the University of Tokyo in 1981, 1983, and 1986, respectively. He is a professor in the Graduate School of Systems and Information Engineering at the University of Tsukuba, where he is teaching human interface and leading research projects on virtual reality. His research interests include haptic interface, locomotion interface, and spatially immersive display. He is a board member of the Virtual Reality Society of Japan. He exhibited his work at the Emerging Technologies venue of SIGGRAPH 1994-2006 as well as Ars Electronica Festival 1996, 1997, 1999, and 2001.