CSDL Home IEEE Transactions on Visualization & Computer Graphics 2004 vol.10 Issue No.06 - November/December
Issue No.06 - November/December (2004 vol.10)
Joshua Senecal , IEEE
Mark A. Duchaineau , IEEE
Kenneth I. Joy , IEEE
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TVCG.2004.35
We present an algorithm for adaptively extracting and rendering isosurfaces from compressed time-varying volume data sets. Tetrahedral meshes defined by longest edge bisection are used to create a multiresolution representation of the volume in the spatial domain that is adapted over time to approximate the time-varying volume. The reextraction of the isosurface at each time step is accelerated with the vertex programming capabilities of modern graphics hardware. A data layout scheme which follows the access pattern indicated by mesh refinement is used to access the volume in a spatially and temporally coherent manner. This data layout scheme allows our algorithm to be used for out-of-core visualization.
Isosurfaces, multiresolution techniques, large isosurface visualization, time-varying isosurfaces, time-varying visualization, out-of-core visualization.
Benjamin Gregorski, Joshua Senecal, Mark A. Duchaineau, Kenneth I. Joy, "Adaptive Extraction of Time-Varying Isosurfaces", IEEE Transactions on Visualization & Computer Graphics, vol.10, no. 6, pp. 683-694, November/December 2004, doi:10.1109/TVCG.2004.35