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Issue No. 4 - October-December
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IEEE Transactions on Visualization and Computer Graphics
October-December 1999 (vol. 5 no. 4)
ISSN: 1077-2626
Table of Contents
PAPERS
A Rule-Based Interactive Behavioral Animation System for Humanoids
(Abstract)
Hansrudi Noser
Daniel Thalmann
pp. 281-307
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Partitioning 3D Surface Meshes Using Watershed Segmentation
(Abstract)
Alan P. Mangan
Ross T. Whitaker
pp. 308-321
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Fast Projection-Based Ray-Casting Algorithm for Rendering Curvilinear Volumes
(Abstract)
Lichan Hong
Arie E. Kaufman
pp. 322-332
ABSTRACT
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Using Linked Volumes to Model Object Collisions, Deformation, Cutting, Carving, and Joining
(Abstract)
Sarah F. Frisken-Gibson
pp. 333-348
ABSTRACT
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The Ball-Pivoting Algorithm for Surface Reconstruction
(Abstract)
Fausto Bernardini
Joshua Mittleman
Holly Rushmeier
Cláudio Silva
Gabriel Taubin
pp. 349-359
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Tools for Computing Tangent Curves for Linearly Varying Vector Fields over Tetrahedral Domains
(Abstract)
Gregory M. Nielson
Il-Hong Jung
pp. 360-372
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Index
1999 Index IEEE Transactions on Visualization and Computer Graphics, Vol. 5
(Abstract)
pp. 373-376
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