|
| This Article | ||
| ||
| Share | ||
| Bibliographic References | ||
| Add to: | ||
| | ||
| Search | ||
| ||
| ASCII Text | x | ||
| Jessica K. Hodgins, James F. O'Brien, Jack Tumblin, "Perception of Human Motion With Different Geometric Models," IEEE Transactions on Visualization and Computer Graphics, vol. 4, no. 4, pp. 307-316, October-December, 1998. | |||
| BibTex | x | ||
| @article{ 10.1109/2945.765325, author = {Jessica K. Hodgins and James F. O'Brien and Jack Tumblin}, title = {Perception of Human Motion With Different Geometric Models}, journal ={IEEE Transactions on Visualization and Computer Graphics}, volume = {4}, number = {4}, issn = {1077-2626}, year = {1998}, pages = {307-316}, doi = {http://doi.ieeecomputersociety.org/10.1109/2945.765325}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - JOUR JO - IEEE Transactions on Visualization and Computer Graphics TI - Perception of Human Motion With Different Geometric Models IS - 4 SN - 1077-2626 SP307 EP316 EPD - 307-316 A1 - Jessica K. Hodgins, A1 - James F. O'Brien, A1 - Jack Tumblin, PY - 1998 KW - Motion perception KW - motion sensitivity KW - computer animation KW - geometric model KW - perceptual study KW - biological motion stimuli KW - light-dot display. VL - 4 JA - IEEE Transactions on Visualization and Computer Graphics ER - | |||
Abstract—Human figures have been animated using a variety of geometric models, including stick figures, polygonal models, and NURBS-based models with muscles, flexible skin, or clothing. This paper reports on experimental results indicating that a viewer's perception of motion characteristics is affected by the geometric model used for rendering. Subjects were shown a series of paired motion sequences and asked if the two motions in each pair were the
[1] G. Johansson, "Visual Perception of Biological Motion and a Model for Its Analysis," Perception&Psychophysics, vol. 14, no. 2, pp. 201-211, 1973.
[2] J.E. Cutting and L.T. Kozlowski, "Recognizing Friends by Their Walk: Gait Perception Without Familiarity Cues," Bulletin Psychonomic Soc., vol. 9, no. 5, pp. 353-356, 1977.
[3] L.T. Kozlowski and J.E. Cutting, "Recognizing the Sex of a Walker from a Dynamic Point-Light Display," Perception&Psychophysics, vol. 21, no. 6, pp. 575-580, 1977.
[4] L.T. Kozlowski and J.E. Cutting, "Recognizing the Gender of Walkers from Point-Lights Mounted on Ankles: Some Second Thoughts," Perception&Psychophysics, vol. 23, no. 5, p. 459, 1978.
[5] A. Bruderlin and L. Williams, Motion Signal Processing Proc. SIGGRAPH '95, pp. 97-104, Aug. 1995.
[6] C. Rose et al., "Efficient Generation of Motion Transitions Using Spacetime Constraints," Proc. Siggraph 96, ACM Press, New York, 1996, pp. 147-154.
[7] M. Unuma, K. Anjyo, and R. Takeuchi, “Fourier Principles for Emotion-Based Human Figure Animation,” Computer Graphics (Proc. SIGGRAPH '95), vol. 29, pp. 91-96, Aug. 1995.
[8] A. Witkin and Z. Popovic, "Motion Warping," Computer Graphics (Proc. Siggraph 95), Vol. 29, No. 4, Aug. 1995, pp. 105-108.
[9] J.K. Hodgins et al., "Animating Human Athletics," Proc. Siggraph 95, ACM, New York, Aug. 1995, pp. 71-78.
[10] J. Laszlo, “Limit Cycle Control and its Application to the Animation of Balancing and Walking,” Proc. SIGGRAPH '96, pp. 155-162, 1996.
[11] J.T. Ngo and J. Marks, "Spacetime Constraints Revisited," Proc. ACM SIGGRAPH: Computer Graphics, pp. 343-350, Aug. 1993.
[12] M. van de Panne and A. Lamouret, "Guided Optimization for Balanced Locomotion," Proc. Eurographics Workshop Computer Animation and Simulation '95, pp. 165-177, 1995.
[13] M. van de Panne and E. Fiume, "Sensor-Actuator Networks," Proc. ACM SIGGRAPH: Computer Graphics, pp. 335-342, Aug. 1993.
[14] N.I. Badler, C.B. Phillips, and B.L. Webber, Simulating Humans: Computer Graphics Animation and Control, Oxford University Press, New York, 1993.
[15] A. Bruderlin and T. Calvert, "Goal-Directed, Dynamic Animation of Human Walking," Computer Graphics (Proc. Siggraph 89), Vol. 23, No. 3, July 1989, pp. 233-242.
[16] M.F. Cohen, “Interactive Spacetime Control for Animation,” Computer Graphics, vol. 26, no. 2, pp. 293-302, 1992.
[17] M. Girard and A.A. Maciejewski,“Computational modeling for the computer animation of legged figures,” Computer Graphics (SIGGRAPH’85 Proceedings), vol. 20, no. 3, pp. 263-270, 1985.
[18] H. Ko and N.I. Badler, "Straight Line Walking Animation Based on Kinematic Generalization That Preserves the Original Characteristics," Proc. Graphics Interface '93, pp. 9-16,Toronto, Ontario, Canada, May 1993.
[19] B. Laurent, B. Ronan, and N. Magnenat-Thalmann, "An Interactive Tool for the Design of Human Free-Walking Trajectories," Proc. Computer Animation '92, pp. 87-104, 1992.
[20] K. Perlin, Real Time Responsive Animation with Personality IEEE Trans. Visualization and Computer Graphics, vol. 1, no. 1, pp. 5-15, Mar. 1995.
[21] J. Freyd, "Dynamic Mental Representations," Psychological Rev., vol. 94, no. 4, pp. 427-438, 1987.
[22] C.D. Barclay, J.E. Cutting, and L.T. Kozlowski, "Temporal and Spatial Factors in Gait Perception That Influence Gender Recognition," Perception&Psychophysics, vol. 23, no. 2, pp. 145-152, 1978.
[23] H. Poizner, U. Bellugi, and V. Lutes-Driscoll, "Perception of American Sign Language in Dynamic Point-Light Displays," J. Experimental Psychology: Human Perception and Performance, vol. 7, pp. 430-440, 1981.
[24] J.E. Cutting, C. Moore, and R. Morrison, "Masking the Motions of Human Gait," Perception&Psychophysics, vol. 44, no. 4, pp. 339-347, 1988.
[25] J.E. Cutting, D.R. Proffitt, and L.T. Kozlowski, "A Biomechanical Invariant for Gait Perception," J. Experimental Psychology: Human Perception and Performance, vol. 4, no. 3, pp. 357-372, 1978.
[26] D.R. Proffitt, B.I. Bertenthal, and R.J. Roberts Jr., "The Role of Occlusion in Reducing Multistability in Moving Point-Light Displays," Perception&Psychophysics, vol. 36, no. 4, pp. 315-323, 1984.
[27] A. Ishiguchi, "The Effect of Orientation on Interpolated Elastic Structure from Dot Motion: Its Occurrence and Persistence," Perception&Psychophysics, vol. 44, no. 4, pp. 348-356, 1988.
[28] C. Schlick, "Wave Generators for Computer Graphics," Graphics Gems 5, A. Paeth, ed., pp. 367-374. Academic Press, 1995.
[29] N.A. Macmillan and C.D. Creelman, Detection Theory: A User's Guide.New York: Cambridge Univ. Press, 1991.
[30] W.H. Press, S.A. Teukolsky, W.T. Vetterling, and B.P. Flannery, Numerical Recipes in C, second ed. Cambridge Univ. Press, 1992.
[31] J. Ferwerda, S. Pattanaik, P. Shirley, and D.P. Greenberg, "A Model of Visual Adaptation for Realistic Image Synthesis," Proc. ACM SIGGRAPH '96, p. 249-258, 1996.
[32] J.K. Kawai, J.S. Painter, and M.F. Cohen, "Radioptimization—Goal Based Rendering," Proc. Computer Graphics Ann. Conf. Series (SIGGRAPH '93), pp. 147-154, Aug. 1993.
[33] P.C. Teo and D.J. Heeger, “Perceptual Image Distortion,” Proc. SPIE, vol. 2,179, pp. 127-141, 1994.

