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May 1968 (vol. 17 no. 5)
pp. 522
D.J. Kuck, Dept. of Computer Science University of Illinois
For more than fifteen years, people have been talking and writing about the possibility of chess playing programs. Previous "successful" programs have played a scaled-down game, parts of the game, or a weak overall game. This paper describes the first chess program to play a creditable amateur tournament game; it won the class D trophy in a Massachusetts State Chess Association Amateur Tournament. The paper is a well-written case study in artificial intelligence.
Citation:
D.J. Kuck, "R68-23 The Greenblatt Chess Program," IEEE Transactions on Computers, vol. 17, no. 5, pp. 522, May 1968, doi:10.1109/TC.1968.226920
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