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| Jui-Feng Weng, Shian-Shyong Tseng, Tsung-Ju Lee, "Teaching Boolean Logic through Game Rule Tuning," IEEE Transactions on Learning Technologies, vol. 3, no. 4, pp. 319-328, October-December, 2010. | |||
| BibTex | x | ||
| @article{ 10.1109/TLT.2010.33, author = {Jui-Feng Weng and Shian-Shyong Tseng and Tsung-Ju Lee}, title = {Teaching Boolean Logic through Game Rule Tuning}, journal ={IEEE Transactions on Learning Technologies}, volume = {3}, number = {4}, issn = {1939-1382}, year = {2010}, pages = {319-328}, doi = {http://doi.ieeecomputersociety.org/10.1109/TLT.2010.33}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - JOUR JO - IEEE Transactions on Learning Technologies TI - Teaching Boolean Logic through Game Rule Tuning IS - 4 SN - 1939-1382 SP319 EP328 EPD - 319-328 A1 - Jui-Feng Weng, A1 - Shian-Shyong Tseng, A1 - Tsung-Ju Lee, PY - 2010 KW - Game rule realization KW - Boolean logic KW - game rules tuning KW - Scratch KW - game-based learning. VL - 3 JA - IEEE Transactions on Learning Technologies ER - | |||
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