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Published by the IEEE Computer Society
| Article Contents | ||
| Introduction | ||
| Motivation: Field Studies on Learning with Documents | ||
| Related Work | ||
| Framework for Pen-and-Paper Interaction | ||
| Overview of CoScribe | ||
| Annotating Documents | ||
| Linking Documents | ||
| Tagging Documents | ||
| Implementation | ||
| Evaluation | ||
| Conclusion | ||
| Acknowledgments | ||
| References | ||
| Download Citation | ||
| Download Content | ||
| PDFs Require Adobe Acrobat | ||
Abstract—This paper presents CoScribe, a concept and prototype system for the combined work with printed and digital documents, which supports a large variety of knowledge work settings. It integrates novel pen-and-paper-based interaction techniques that enable users to collaboratively annotate, link and tag both printed and digital documents. CoScribe provides for a very seamless integration of paper with the digital world, as the same digital pen and the same interactions can be used on paper and displays. As our second contribution, we present empirical results of three field studies on learning at universities. These motivated the design of CoScribe and were abstracted to a generic framework for the design of intuitive pen-and-paper user interfaces. The resulting interaction design comprising collaboration support and multiuser visualizations has been implemented and evaluated in user studies. The results indicate that CoScribe imposes only minimal overhead on traditional annotation processes and provides for a more efficient structuring and retrieval of documents.
Fig. 1. CoScribe supports a variety of settings, including (a) colocated collaboration and (b) mobile individual work.
2.1.1 Preference of Paper Empirical studies [ 1 ], [ 28 ], [ 32 ] show that knowledge workers frequently prefer paper to digital media for reading and writing. Using paper has advantages for annotating, navigating, and cross-document use. As most often reading co-occurs with some kind of writing [ 1 ], notes and annotations are an important part of reading processes. In contrast to typewritten notes, handwritten notes and annotations are very easy and intuitive to make and can be more smoothly integrated with reading [ 28 ]. In addition to pure text, they can consist of graphical contents, such as underlinings, formulae, or sketches, and therefore, support highly individual notetaking styles [ 23 ]. Moreover, users can quickly navigate through a paper document using both hands for searching and skimming and for sensing the appropriate number of remaining pages [ 32 ]. Finally, several printed documents can be laid out in the physical space, e.g., for getting an overview, for comparing pages, and for creating cross references [ 28 ].
As these studies focus on workplace reading and not on learning at universities, and moreover, do not provide quantitative data on the use of paper and digital media, we conducted own field studies. We will now summarize main results. Details can be found elsewhere [ 34 ], [ 35 ].
Our first study focused on the notetaking behavior of students in university lectures. We assessed which media are used for taking notes and what are the (dis)advantages of those media. It was a quantitative questionnaire-based investigation with 408 students (290 males and 118 females) enrolled in computer science and pedagogy. A large majority indicated to use only paper for taking notes (77 percent in computer science; 92 percent in pedagogy). Only a very small fraction reported to exclusively use a laptop (8 percent in computer science; 1 percent in pedagogy). This is true despite the fact that 78.6 percent of the students owned a laptop. Participants indicated as most important factors the ease and flexibility of handwritten notes (computer science students often make sketches and drawings during the lecture) and the mobility of paper. While the differences between computer science and pedagogy students let us assume that more training leads to a higher use of laptops, paper is still largely preferred even by computer science students. Despite this clear preference of paper, computer science students frequently use digital media as well. They frequently look up information on the Web (
on a five-point scale,
, and
) and view recordings of the lecture (
,
, and
).
In a second field study, we analyzed 1,393 annotations that 24 postgraduate students made on presentation slides during nine sessions of a university seminar. Each participant could choose between using either traditional pen and paper or a tool for making typewritten annotations on a laptop. In average, participants of the laptop group made significantly less annotations per participant and session (
) than those of the paper group (
). The large variance within the groups shows that the annotation style is highly individual.
2.1.2 Semantic Tagging Our findings show that students use specific classification schemes to classify document contents for later retrieval. In order to do so, participants marked up slides with question and/or exclamation marks (76 percent of the participants) and with other personally defined symbols or abbreviations (43 percent of the participants). We manually analyzed 1,081 handwritten annotations and found that an important proportion of 11 percent of them acted as classification markers containing nothing but one of these symbols or abbreviations.
2.2.1 Various Types of Media All groups used printed scripts and empty sheets of paper. Several groups, moreover, used books and file cards. About half of the groups used electronic documents displayed on up to three laptops. These were PDF documents, Web pages, and source code for programming tasks.
2.2.2 Cross-Document Use Most groups covered the available table surface to a high degree with documents ( Fig. 2 ). The use of these multiple documents was tightly interwoven, whereby each document had a specific function. The task of understanding a particular problem can, for example, include reading a slide of the course script on the screen of a laptop, making simultaneously a sketch on scratch paper, and then, formulating a summary in a paper notebook. Three main functions of documents that we identified were: 1) being a source providing input to discuss, 2) being a medium for the externalization of thoughts, and 3) being a guideline for the sequential structuring of the topics to discuss in the meeting. As these documents contribute to the same learning tasks, they form an interconnected document space that is collaboratively used by several learners.
Fig. 2. Document use in a typical learning group meeting.
2.2.3 Collaboration All learning groups clearly distinguished personal from shared documents. They used implicit social protocols for conveying the status of a document. This was typically done by positioning personal documents in one's personal attention space and centering shared documents between two or more persons. While the participants pointed very frequently to documents of other group members (mostly to documents of the person directly addressed when speaking), they never wrote on these documents. Although personal documents may become a temporary focus of collaborative work (e.g., several persons reading and pointing to the same document), our observations show that their personal status is maintained. Three groups used explicit shared documents (scratch paper and handwritten summaries) which equally belonged to all group members.
2.3.1 Support of Both Printed and Digital Documents We have seen that both printed and digital documents are typical artifacts in information ecologies. The design should therefore integrate printed with digital documents and support the digital interaction with printed documents. In addition, it shall support similar interactions with digital documents. This enables users to choose the adequate medium for a given task.
2.3.2 Annotating, Linking, and Tagging We identify three main conceptual activities to be supported in learning with documents. First, the design shall enable users to make handwritten annotations on documents. Accounting for the highly individual annotation style, the paper-based user interface should impose as little constraints as possible on the flexible interaction with paper documents. Moreover, we have discussed that often multiple documents are tightly interwoven. In order to let the user express these relations, the system shall support creating and following own hyperlinks. To further integrate multiple documents, to structure the learning domain, and to account for existing practices of semantic tagging, the design shall offer the possibility to tag documents with semantic concepts.
2.3.3 Collaboration The design should support the various forms of collaboration that exist in university learning. This includes colocated collaboration, for example, in learning group meetings, and remote collaboration.
3.3.1 Technology Technology for capturing pen input on real paper should offer high tracking performance while restricting the natural interaction as little as possible. A first class of approaches tracks the position of a stylus on a fixed surface using a separate tracking device. Examples of this device include a graphics tablet which is positioned underneath the paper document or a device that detects ultrasound emitted by the pen. However, these devices cannot detect the pen position on a sheet of paper but only its position on the surface. Therefore, the position of each sheet must be manually calibrated and sheets must not be moved after calibration. Using a camera as the tracking device, which is mounted above or in front of the surface, solves this problem, as it can also track the location of the paper sheets. Nevertheless, interactions are still restricted to a rather small area in front of the camera.
In contrast, pen-based capturing does not require external devices besides the pen. The commercial Anoto technology is the currently most advanced solution. Anoto pens behave like ordinary ballpens and leave visible ink traces on paper. In addition, a built-in camera decodes positional information from a nearly invisible dot pattern which is printed on the paper sheets. Users can naturally work with multiple sheets of paper without calibration. Data are transferred to a computer via Bluetooth or USB. Recent research demonstrated how Anoto pens can also be used for pen input on rear-projection screens [ 6 ].
3.3.2 Notetaking and Annotation Augmented paper notebooks [ 21 ], [ 36 ], [ 41 ] enable users to make handwritten notes on empty paper (but not on printed documents) and access a digital copy of them in a document viewer. Annotations on printed documents are supported by PADD [ 10 ] and PaperPoint [ 33 ], which automatically add all annotations to the digital version of the document. In contrast to CoScribe, no functionality for sharing annotations is offered. Synchronous sharing of handwritten notes is supported by PaperCP [ 19 ] and AirTransNote [ 24 ]: Students can electronically send notes or annotations made on paper to the teacher or to the group. All these systems print documents in one fix layout. While borrowing the idea of paper-based annotation, we focus on a user-adaptable printed user interface and the asynchronous sharing of handwritings.
3.3.3 Hyperlinking and Tagging Books with Voices [ 15 ], Print-n-Link [ 26 ], and the seminal Digital Desk [ 39 ], [ 30 ] allow users to follow predefined hyperlinks from printed to digital documents by selecting a link hot spot on paper. Other systems [ 3 ], [ 16 ], [ 40 ] additionally support users in creating own links, but they are also limited to links from paper to digital media. PapierCraft [ 20 ] is more versatile and offers a rich set of pen gestures for links in any direction. Moreover, the user can tag documents or passages with predefined categories and freely chosen handwritten labels. However, the system relies on a large number of rather technical pen gestures, which are different from established practices. Moreover, the pen gestures require an additional device for switching between a writing and a command mode. DocuDesk [ 8 ] supports creating many-to-many links between printed and digital documents that are positioned on a pen-sensitive display. While the pen-based interaction for creating links is very intuitive, links always apply to entire documents and paper documents must be kept flat and within the surface of a 22 inch screen. In contrast to our approach, all these systems except for the Digital Desk require separate devices for interacting with paper and digital documents. They, moreover, do not support sharing links.
3.3.4 Frameworks for Paper-Centric Interaction Research on paper-centric interaction almost exclusively focused on developing new systems. Little work has adopted a more general and theoretical perspective. Yeh et al. [ 42 ] define a design space of paper interactions and present a toolkit for the rapid development of PPUIs. However, the underlying interaction model covers only interactions with single sheets of paper. Liao et al. [ 18 ] analyze the design space of pen-based feedback mechanisms in paper-only environments. Holman et al. [ 12 ] present base units for interacting with digital paper displays. In contrast to our work, these focus on interacting with the hands and not with a pen. The iPaper framework [ 27 ] presents an extensive model for links between physical and digital documents, but does not cover interaction techniques.
Fig. 3. Applying the framework for CoScribe's interaction design.
• Inking: Writing with the digital pen on a page area. This includes handwritings and drawings that are not interpreted by the system. Specific symbols and pen gestures may be interpreted to issue a command.
• Clicking: Performing one or more pen taps on a paper area to issue a command (e.g., on a printed "button"). This is inspired by pointing gestures. While inking leaves visible pen traces and permanently alters the document, clicking is volatile, leaving it unchanged.
• Combining: Creating or modifying arrangements of page areas. This may be rather volatile (e.g., paper sheets laid out on a desk) or rather permanent (e.g., attached paper stickers, documents filed in a folder).
• Bridging: In contrast to physical combinations, bridging is a logical combination of several areas. This complements physical combinations or substitutes them when these are impractical or impossible. Inspired by consecutive pointing on several items, we model bridging as a connecting pen gesture on two areas.
Table 1. Comparison of Core Interactions
6.1.1 Unified Interaction with Physical and Digital Documents With a digital Anoto pen, the user makes handwritten annotations at any position on printed documents. The pen data are either sent in real time to a nearby computer or remains on the pen until it is synchronized. Once the data are transferred to a computer, it is stored in a central database and digital versions of the annotations are available in the CoScribe viewer ( Fig. 4 ).
Fig. 4. The CoScribe viewer for printed documents provides access to one's own annotations (handwriting) and shared annotations of others (symbols). A shared annotation is expanded (annotation with gray background) by hovering over or tapping on its symbol.
This viewer allows to make handwritten annotations on the digital version of the document. We therefore developed a specific display which supports input with one or several Anoto pens. It can be used as a tabletop display or as a vertical screen (see Section 9 for more details). The viewer is tightly coupled with printed documents, as the user can quickly access the digital version of each printed document page by tapping with the pen on a button which is printed on each page.
6.1.2 Flexible Printed User Interface As Marshall [ 23 ] points out, users have highly individual annotation styles. The printed user interface was therefore designed to constrain the personal annotation style as little as possible. The interface can be customized both at print time and during use later on. To the best of our knowledge, related work on paper-based user interfaces does not address this issue.
A printout module allows to print documents in various layouts. For instance, several document pages can be printed on one single sheet of paper and empty areas for longer notes can be optionally included ( Fig. 5 ). This provides for an adaptation to user preferences (e.g., left handers versus right handers) and the context (e.g., annotating lecture slides versus excerpting on a separate sheet of paper). A printout can optionally include own or shared annotations which were previously made. In addition to this static customization of the print layout, users can create hyperlinks to dynamically add further empty paper sheets when more space is needed (see Section 7).
Fig. 5. Example layout of printed lecture slides including additional notetaking areas. A printed toolbar (enlarged) provides for classifying annotations with a visibility level and semantic categories.
6.2.1 Colocated Collaboration Several learners can use the system at the same time in the same place, e.g., in a group meeting, and interact with personal and shared, printed, and digital documents. In this case, several pens connect to one computer.
CoScribe supports the colocated use by several persons better than ordinary computers for two reasons. First, users do not need to share a single input device, as each user has a personal digital pen. This, moreover, allows attributing the activities to individual users. Second, enough interaction space is available for independent activities of several users: Interactions are not restricted to one single point of focus but can be made on different documents located at various physical places.
6.2.2 Remote Sharing of Annotations Moreover, CoScribe supports asynchronous collaboration over the distance. It enables users to share their annotations with each other over a network connection. Coworkers can access shared annotations in their CoScribe viewers. This enables students to critically examine their own notes and verify their understanding of the learning matter by comparing with annotations of others.
An important aspect about sharing of annotations is privacy. For this purpose, collaborative paper-based annotation systems should provide a means for defining the visibility of annotations on paper. Related research [ 19 ], [ 20 ] discusses three mechanisms: Spatial differentiation requires separate areas for different levels of visibility, which is clearly impractical for annotations. Using a different pen for each level is intuitive but requires extra hardware. Moreover, students tend to use one single pen rather than switching between many tools [ 22 ]. A third approach, drawing different symbols, requires live feedback on the success or failure of symbol recognition. Current pens cannot provide this without a nearby computer.
We therefore propose a fourth concept: button-based differentiation. Three buttons ( Fig. 5 ), printed on each paper sheet, provide for a quick and easy means for defining an individual annotation either as private, as visible to members of the user's learning group (set up with several other learners), or as visible to all users. A visibility level is assigned by consecutively tapping with the pen on the corresponding button and the annotation. This interaction can be recognized without uncertainty and is very reliable. Defining a visibility is optional, allowing the user to maintain a natural annotation style. The same interaction is used for categorizing annotations with semantic types ( Fig. 5 ). A drawback is that the visibility and type of an annotation is not directly visible on paper unless the user makes an extra marking. However, these are visualized with specific colors in the CoScribe viewer and subsequent printouts of the document.
6.2.3 Collaborative Visualization The CoScribe viewer provides access to both own and shared annotations. A challenge with shared handwritten annotations is their clearly arranged visualization, particularly for a large number of users. By separating the annotations of different users into different views, each of these views in itself becomes easier to read. In the CoScribe viewer, users can manually switch between different single-user views for each member of the user's learning group. Yet, this switching becomes particularly cumbersome in larger communities.
Therefore, we developed a novel visualization of collaborative handwritten annotations. An integrated multiuser view displays both one's own and shared annotations in an integrated manner. This supports overview of and access to shared annotations without the need of switching between different views. Accounting for the restricted space within the document, one's own annotations are visualized as they are written on paper, whereas shared comments of other users are displayed in a condensed form. Instead of the annotation itself, a small icon is visualized at the position of the annotation ( Fig. 4 , upper right). This icon corresponds to the annotation category and varies in size according to the size of the annotation. When hovering with the mouse over the icon or tapping with the pen, the annotation is expanded and displayed at the correct position in its original size ( Fig. 4 , annotation with gray background). Shared annotations considered particularly relevant can be added to the own script and are permanently expanded. In contrast to moving overlapping annotations to other positions, condensing and expanding keeps them at their correct position on the document. This is important if the annotation graphically refers to the document (e.g., underlinings or corrections).
Summing up, annotations can be made very easily by just writing with the pen and optionally tapping on a button for defining visibilities and categories. Shared annotations of other users are available in the CoScribe viewer and can be included in subsequent printouts.
7.1.1 Association Gesture Accounting for the associative character of hyperlinks, the interaction for creating links is a pen-based association gesture, which connects both link anchors. In order to create a new hyperlink, the user arranges both documents to overlap and connects both link anchors by drawing a line ( Fig. 6 a). As an alternative, the user makes two consecutive pen taps on both link anchors ( Fig. 6 b). The gestures can span paper and the pen-enabled display. In order to be able to follow links without computer, the user can optionally add handwritten, human-readable references. These are not interpreted by the system.
Fig. 6. Creating hyperlinks with pen gestures. The lower part depicts how the interactions fit into the framework. (a) Single-line gesture. (b) Two-part gesture.
As both gestures can be reliably recognized, they can be used even in mobile settings when no computer feedback is available. If a computer is nearby, it gives instant audio feedback. A link can be deleted with a cross-out gesture on any marking made for creating this link.
7.1.2 Link Scope It is established practice to create references to passages of different extent. This includes referencing an individual figure or a short paragraph, entire pages or chapters, and a whole book or even several documents. CoScribe provides an easy means for flexibly defining the scope of a link anchor. Depending on the area the association gesture is performed upon, the link has a different scope.
If the association gesture is performed on the upper part of the first page of a document, the link applies to the entire document. Links from and to subpassages are made in the margin besides this passage. By optionally drawing a vertical line, the extent of this passage is precisely defined. Collections of documents are defined by placing physical documents into a folder ( Fig. 7 b). Digital documents can be virtually added. Association gestures made on the front flap of the folder, then create a link from and to all these documents. Finally, links can apply to ordinary physical books. For this purpose, users can attach a small sticker onto the book cover where the pen gesture is made ( Fig. 7 a) and register this sticker with the book's barcode. Metadata of the book and an image of its cover are automatically retrieved via the Amazon.com web service.
Fig. 7. Creating links on (a) books and (b) document collections.
Fig. 8. Following links on paper and the pen-enabled display.
Fig. 9. Ecology visualization of relations between documents, tags, and users.
Fig. 10. Interaction for creating a Digital Paper Bookmark. The lower part depicts how the interactions fit into the framework. (a) Combine. (b) Associate. (c) Label.
8.1.1 Interaction A Digital Paper Bookmark is an adhesive sticker of one of different colors. Learners can easily create Digital Paper Bookmarks via three steps ( Fig. 10 ): 1) First, a bookmark is attached to an arbitrary position of any page of a printed document. 2) Second, it is bridged with this page by drawing a short line connecting the bookmark with the page. 3) It is then also available as a digital bookmark. Finally, since the Anoto dot pattern is printed on the bookmark, learners can use the digital pen to write a keyword on it. The interaction thus combines three core interactions of our framework. The second step is not necessary if technology for tracking the location of paper sheets automatically detects the combination. The manual bridging step lowers the technical requirements and enables bookmarking during mobile use.
This solution for creating bookmarks is highly compatible with existing practices. Since the bookmark is visible on paper, full visual feedback is available without additional digital support. Moreover, its shape provides a strong affordance for quickly accessing the physical page which has been bookmarked. This is a clear advantage over other classification means which do not modify the physical shape of the document.
In addition to free tagging with keywords, Digital Paper Bookmarks offer predefined categories that support learners in structuring documents. Each type is represented by a specific color and a specific symbol.
8.1.2 Collaborative Visualization Once created on paper, Digital Paper Bookmarks are digitally available in the CoScribe viewer and indicate the document's structure. They are visualized directly on the document pages and in a 3D representation of the paper stack ( Fig. 4 , lower left). Using bookmarks thus automatically creates a personalized index of contents.
An additional collaborative visualization ( Fig. 11 ) aids learners in comparing their structuring of a document with those of other learners. This enables learners to critically examine their own understanding by comparing their own structure with those of other learners. Cognitive conflicts may arise and can lead to a modification of one's mental representation and of the own structuring.
Fig. 11. A collaborative visualization for comparing the own structuring with those of others. From left to right: Abstracted view of document pages, own bookmarks, shared bookmarks of another member of the learning group, and an aggregated view of all users.
Fig. 12. Tagging a document with the Tag Menu Card.
8.2.1 Interaction Each Tag Menu Card contains several empty areas. At any time, the user can define a new tag by writing one or several freely chosen keywords in one of these areas. After a tag is defined, it is applied using either of the following interactions:
1. Writing the tag on a document and enclosing it with a circle in order to mark it as a tag. The tag is automatically recognized from the set of previously defined tags using handwriting recognition.
2. Writing the tag on a document and additionally performing the pen gesture for hyperlinks to bridge it with the corresponding area on the Tag Menu Card. This small additional effort ensures that tagging is correctly performed even when no feedback can be provided, as it does not rely on handwriting recognition.
For faster tagging, the user can print a new version of a Tag Menu Card, in which previously defined tags are ordered and sized according to their frequency (tag cloud). Optionally, tags defined by all users or by members of the own learning group can be included.
8.2.2 Visualization Tags are displayed both in the viewers for individual documents and in the collaborative context visualization, which integrates documents, links, tags, and users.
To sum up, Table 2 gives a comparative overview of CoScribe's pen-based interaction techniques. Although CoScribe supports a wide variety of activities, the interactions remain simple for the following reasons. First, they are composed of a small set of recurrent core interactions. The user writes with the pen, taps on a button or on a link, or bridges two areas. Each of these interactions is entirely intuitive or very easy to learn. Moreover, CoScribe heavily draws on established practices, such as annotating with a pen or attaching index stickers.
10.1.1 Study 1: Method In the first study, we evaluated the printed user interface for making annotations and classifying them in a realistic setting. We opted for three regular computer science lectures of our university. A total of 29 students (five females and 26 males) recruited among the attendees of these lectures participated to this study. Participation was voluntary and no compensation was given. Each participant used the paper interface with a digital pen during one lecture (about 90 min.). Beforehand, he or she was trained for 3 minutes on how to make annotations and classify them. After the lectures, feedback was gathered with a questionnaire and semistructured interviews.
10.1.2 Results and Discussion Document annotation. Although the users have had only a few minutes for familiarizing with the system and used it during one of their normal lectures, they were able to make a considerable amount of annotations. In all three lectures, a total of 1,983 handwritten annotations was made. This results in an average of 68 annotations (
A substantial percentage of 18.7 percent of the annotations was classified with a semantic category. The most frequently chosen category was "Important" (12.5 percent), followed by "Question" (3.2 percent), "Correction," and "To Do" (1.5 percent each). Tagging with visibilities was performed only for a small percentage of annotations (2.4 percent private and 1.6 percent public). The default setting of group visibility is obviously appropriate for most annotations.
All users reported that annotating printed lecture slides with the digital pen worked reliably and as they had expected. In the questionnaire, the participants judged its use about as distracting as traditional pen and paper, but much less distracting than using a laptop (see Fig. 13 a).
Fig. 13. Main quantitative results. (Error bars show standard error of the mean. All statements are transformed to their positive form.) (a) Paper user interface. (b) Multiuser view. (c) Cross-media hyperlinks.
The participants had different preferences concerning the layout of printed slides. This underscores the importance of flexible layouts. Three out of four of the participants reported in the interviews to prefer only two slides per paper sheet, as this leaves free areas for annotations. The remaining participants preferred four or more slides per page. All left handers wished having free annotation areas to the left of the printed slides, while right handers preferred them to the right. Positioning the free areas below instead of besides the slides was judged less appropriate, since the items on the slides are typically organized in vertical order.
In the interviews, there was a wide range of responses to the functionality for classifying annotations. While nearly all participants agreed that this is an important feature, that tapping on a button is quick and easy and does not disrupt the main task of annotating, they disagreed about whether the system feedback is sufficient. As the Anoto pens available at the time of the evaluation could not provide system feedback, not all users felt sure that a button has been correctly activated when tapping on it with the pen. Only recently, a novel Anoto pen with a display (Livescribe SmartPen) has been deployed. Using this pen would make the classification more reliable.
10.1.3 Study 2: Method A second exploratory study assessed the use of CoScribe during review after class, focusing on how shared annotations can be accessed in the different visualizations. Nine students (seven males and two females), recruited among the participants of the first study, participated to single-user sessions, each lasting about 1 hour. No compensation was given. After having the participant shortly introduced in how to use the CoScribe viewer and Digital Paper Bookmarks, we observed her performing given tasks with paper and the CoScribe viewer (reading and annotating, the printed document, accessing shared annotations, and bookmarking). Finally, feedback was gathered with a posthoc questionnaire and a semistructured interview.
10.1.4 Results and Discussion Reviewing shared annotations. Participants reported in the interviews that to date, handwritten annotations are typically not shared with other students due to the large effort. We asked the participants for what purpose they would use shared notes. Of the variety of answers provided, five users mentioned that they would read the comments made by specific students known to take good notes. Two users stated that notes of different users complement each other, since there is not enough time during a lecture to note all information of importance. Two other users stated to correct own notes with the help of others.
We evaluated the visualization of handwritten annotations. For displaying own annotations, the multiuser view is equivalent to the single-user view because the symbols for shared annotations can be easily hidden. Concerning shared annotations of other users, the participants judged the multiuser view as significantly more helpful when seeking an overview of them (
) ( Fig. 13 b). They also judged this view to be slightly more helpful for finding a specific shared comment ( Fig. 13 b). We initially feared that the multiuser view would become cluttered, as both own and shared annotations are displayed together. However, participants judged it to be almost as clear as separate views ( Fig. 13 b). In the interviews, three users stated that a list view of all annotations should complement the view to support users in systematically reviewing all annotations.
Document structuring. The observations of how users create and use bookmarks clearly indicate that the interaction technique is highly intuitive and reliable. All participants readily understood the usage of bookmarks, and created and modified bookmarks without assistance. All interactions were correctly recognized by the system.
10.2.1 Study 3: Method In a third study, we evaluated how CoScribe supports users in integrating information that is distributed between several printed and digital documents. We assessed the ease-of-use and the learnability of the interactions for creating and following cross-media hyperlinks as well as the use of the tabletop display. In addition, we had the following hypotheses for the formal experiment:
H 1: The system enables users to perform a complex information retrieval task in a set of interlinked printed and web documents more quickly than with traditional pen and paper.
H 2: Printed and digital documents are perceived as being more closely connected when using cross-media hyperlinks.
A total of 10 psychology and six computer science students (nine females and seven males) participated to 1.5 hour single-user sessions. Participation was voluntary and no compensation was given. They used a digital pen, paper documents, and digital documents on the pen-enabled display. Eight participants used the display in a tabletop configuration, while the remaining eight participants used it as a vertical screen. The sessions were structured as given below.
After 3 minutes of training, the first task of the test persons was to create hyperlinks on a printed document and on Web pages and to follow them.
Their next task was to answer questions on historic murder cases using collections of interlinked printed and Web documents related to these cases. Our goal was to find out if the participants would be able to complete a realistic information integration task more quickly using CoScribe. This task goes far beyond simply following a hyperlink (which obviously takes less time than manually searching the referenced passage). Users had to handle many documents containing not only relevant, but much irrelevant information. Each document collection had 15 to 16 A4 pages mainly consisting of text and three to five Web documents from Wikipedia and online newspaper archives. The relevant information for answering a question was distributed between three and eight passages. Moreover, the users had to decide on the relevance of hyperlinks, since of the eight to 10 hyperlinks per document collection, only about one-third linked to passages which were relevant for a specific question. This setting thus represented a realistic knowledge work task where a coworker had prestructured a collection of documents.
We observed participants navigating within the document collections and measured the time needed until the questions were correctly answered. A within-subject design was used for this experiment. Each participant was trained on a first document set. Two other document sets were then used for testing under either condition (with CoScribe or with printed documents containing handwritten annotations and Web pages containing annotations visualized by the Web annotation tool diigo.com). We counterbalanced the document sets and the order of the two conditions. Finally, we gathered feedback with a posthoc questionnaire and a semistructured interview.
10.2.2 Results and Discussion Creating and following links. After a few minutes of training, all users had learned how to use the pen on the display and how to create and follow links. Responses to an open question showed that the interaction was appreciated as being "easy" (eight persons), "quick" (two), and "highly intuitive" (two). It was considered very helpful to have the same interaction device for printed and digital documents (
When comparing the pen-enabled tabletop display with the pen-enabled vertical screen, the tabletop configuration was clearly preferred. Most important reasons mentioned in the interviews were first that it is more natural and ergonomic to use a pen on a horizontal surface, and second that printed and digital documents are more closely coupled using one surface for both of them. However, three participants perceived an extra effort for rearranging documents on the display. This discomfort is due to two deficiencies of our current prototype: the space provided on the tabletop is limited and no provision is made for coping with occlusions of displayed pages.
Performance gain (H1). As depicted in Fig. 13 c, completing the task with CoScribe took in average only about 60 percent of the time needed in the control setting. This difference is highly significant (
). The main reason for the performance gain was that it takes little time to navigate to the link target, regardless if this is a printed or a digital document. A second speedup factor was that users found more links with CoScribe because all links are symmetric and automatically visible on both endings. In contrast, traditional handwritten references are not automatically visible at the target passage.
We observed that it is very important to label a link anchor with some information about the target document (such as "Biography of the murderer"). While most links were labeled, each document collection contained the same number of unlabeled links. With the latter, the participants were much more likely to get disoriented and be uncertain if they had already followed these links.
Gap between printed and digital documents (H2). With cross-media hyperlinks and the pen-enabled display, the documents are considered significantly more closely connected compared to the control setting ( Fig. 13 c). The participants also judged the relations between the contents of the different documents to become clearer.
The results of this first evaluation confirm the concept of CoScribe. They show that students accept the system and judge it helpful and easy to use. In order to gain a deeper insight into how learners use CoScribe, we plan to conduct a longer term study in the near future.
Acknowledgments
• J. Steimle and M. Mühlhäuser are with the Technische Universität Darmstadt, Informatik/Telekooperation, Hochschulstr. 10, 64289 Darmstadt, Germany. E-mail: {steimle, max}@tk.informatik.tu-darmstadt.de.
• O. Brdiczka is with Palo Alto Research Center (PARC), Palo Alto, CA 94304. E-mail: oliver@parc.com.
Manuscript received 15 Dec. 2008; revised 4 Feb. 2009; accepted 16 May 2009; published online 21 July 2009.
For information on obtaining reprints of this article, please send e-mail to: lt@computer.org, and reference IEEECS Log Number TLT-2008-12-0110.
Digital Object Identifier no. 10.1109/TLT.2009.27.
References
Jürgen Steimle graduated in computer science and French studies from the University of Freiburg im Breisgau, Germany, in 2006. He is a researcher at TU Darmstadt, Germany, as a member of the Postgraduate School e-Learning. His research interests are at the intersection of tangible user interfaces and knowledge media. He was awarded an Outstanding Full Paper Award at the IEEE International Conference on Advanced Learning Technologies (ICALT) in 2008 and the Best Paper Award at the German e-Learning Fachtagung Informatik (DeLFI) in 2007.
Oliver Brdiczka received a diploma in computer science from the University of Karlsruhe, Germany, the engineer's degree from ENSIMAG, France, and the PhD degree from the Institut National Polytechnique de Grenoble (INPG). Before becoming a scientific researcher with the Palo Alto Research Center (PARC), California, he managed the research area on Ambient Collaborative Learning at Telecooperation Group of TU Darmstadt, Germany. He has authored and coauthored more than 30 peer-reviewed publications in the fields of activity recognition, context modeling, machine learning, human-computer interaction, and e-learning.
Max Mühlhäuser received the doctorate degree from the University of Karlsruhe and founded a research center for Digital Equipment (DEC). He is a full professor of computer science at the Technische Universität Darmstadt, Germany. Since 1989, he has worked as either a professor or a visiting professor at universities in Germany, Austria, France, Canada, and the US. He has published more than 250 articles, coauthored and edited books about ubiquitous computing, e-learning, and distributed and multimedia software engineering. He is the head of the Telecooperation Division and the Departmental Computing Center within the Informatics Department of the campus-wide center of research excellence in e-learning and a division within the IT security center. He is a member of the IEEE.
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