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2010 IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology
An Interaction-Oriented Model of Customer Behavior for the Simulation of Supermarkets
Toronto, Ontario Canada
August 31-September 03
ISBN: 978-0-7695-4191-4
Since several years, great distribution firms implement more and more complex layout and shelf allocation strategies, so as to force empirical know-how to combine with Artificial Intelligence tools. Thus simulation has become an essential tool for designing efficient article layouts. Mathematical models based on statistical observations have been replaced by agent-based models. In this paper we argue that the modelling of individual behaviors of customers in a supermarket must be done through interaction-oriented approaches, in order to allow large-scale simulations and flexible models. Our model, based on our IODA methodology, is part of a ``Serious Game'' dedicated to vendor training. It takes into account the diversity of customer preferencies, the location of articles, and the side-effects of customer moves, so as to measure the consequence of management choices on the global outcomes of the supermarket.
Index Terms:
Supermarket Simulation, Individual-Based Models Design, Interactions, Serious Game
Citation:
Yoann Kubera, Philippe Mathieu, Sébastien Picault, "An Interaction-Oriented Model of Customer Behavior for the Simulation of Supermarkets," wi-iat, vol. 2, pp.407-410, 2010 IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology, 2010
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