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IEEE Workshop on Motion and Video Computing (WACV/MOTION'05) - Volume 2
Handsignals Recognition From Video Using 3D Motion Capture Data
Breckenridge, Colorado
January 05-January 07
ISBN: 0-7695-2271-8
| ASCII Text | x | ||
| Tai-Peng Tian, Stan Sclaroff, "Handsignals Recognition From Video Using 3D Motion Capture Data," Applications of Computer Vision and the IEEE Workshop on Motion and Video Computing, IEEE Workshop on, vol. 2, pp. 189-194, IEEE Workshop on Motion and Video Computing (WACV/MOTION'05) - Volume 2, 2005. | |||
| BibTex | x | ||
| @article{ 10.1109/ACVMOT.2005.57, author = {Tai-Peng Tian and Stan Sclaroff}, title = {Handsignals Recognition From Video Using 3D Motion Capture Data}, journal ={Applications of Computer Vision and the IEEE Workshop on Motion and Video Computing, IEEE Workshop on}, volume = {2}, year = {2005}, isbn = {0-7695-2271-8}, pages = {189-194}, doi = {http://doi.ieeecomputersociety.org/10.1109/ACVMOT.2005.57}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - CONF JO - Applications of Computer Vision and the IEEE Workshop on Motion and Video Computing, IEEE Workshop on TI - Handsignals Recognition From Video Using 3D Motion Capture Data SN - 0-7695-2271-8 SP189 EP194 A1 - Tai-Peng Tian, A1 - Stan Sclaroff, PY - 2005 KW - null VL - 2 JA - Applications of Computer Vision and the IEEE Workshop on Motion and Video Computing, IEEE Workshop on ER - | |||
Hand signals are commonly used in applications such as giving instructions to a pilot for airplane takeoff or direction of a crane operator by a foreman on the ground. A new algorithm for recognizing hand signals from a single camera is proposed. Typically, tracked 2D feature positions of hand signals are matched to 2D training images. In contrast, our approach matches the 2D feature positions to an archive of 3D motion capture sequences. The method avoids explicit reconstruction of the 3D articulated motion from 2D image features. Instead, the matching between the 2D and 3D sequence is done by backprojecting the 3D motion capture data onto 2D. Experiments demonstrate the effectiveness of the approach in an example application: recognizing six classes of basketball referee hand signals in video.
Citation:
Tai-Peng Tian, Stan Sclaroff, "Handsignals Recognition From Video Using 3D Motion Capture Data," wacv-motion, vol. 2, pp.189-194, IEEE Workshop on Motion and Video Computing (WACV/MOTION'05) - Volume 2, 2005
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